COMMANDER · DECK
Animar , Creature Gatling
Bracket 3 · Upgraded2020-10-24
DECK $
$670.99
MYTHIC
9
RARE
45
UNCOMMON
17
COMMON
29
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
39 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
2 cardsInstant
8 cardsLand
20 cardsMONEY CARDS·57 CARDS·$522.92
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Creature
27 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
1 cardInstant
7 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Intruder Alarm + Ancestral Statue: early arguably two-card combo, for four mana or less, pieces included
- Ancestral Statue + Animar, Soul of Elements: early two-card combo, for four mana or less, pieces included
- Intruder Alarm + Man-o'-War: early arguably two-card combo, for four mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Intruder Alarm + Ancestral Statue — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Ancestral Statue + Animar, Soul of Elements — Bracket 3, early two-card combo, for four mana or less, pieces included
- Intruder Alarm + Man-o'-War — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Kinnan, Bonder Prodigy + Basalt Monolith — Bracket 3, two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
CURVE
COLOR
TYPES
Creature40
Elf12
Human8
Druid7
Shaman5
Snake3
Elemental2
Faerie2
God2
Scout2
Wizard2
Advisor1
Ally1
Bear1
Beast1
Bird1
Cat1
Cleric1
Construct1
Djinn1
Drake1
Golem1
Horror1
Illusion1
Jellyfish1
Monk1
Myr1
Phyrexian1
Plant1
Rogue1
Spirit1
Thopter1
Wall1
Warrior1
Outlaws1
Party5
Land35
Nonbasic17
Basic18
Forest9
Island7
Mountain4
Artifact12
Construct1
Equipment1
Golem1
Horror1
Myr1
Phyrexian1
Thopter1
Enchantment10
God1
Human1
Instant8
Sorcery2
Legends12
Historic22
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite LTBInfinite ETBInfinite storm countInfinite +1/+1 counters on a creature
ADDITIONAL REQUIREMENTS
Creature with Morph or Megamorph
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Infinite ETBInfinite LTBInfinite storm count
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 3 · early two-card combo, for four mana or less, pieces includedInfinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite storm count
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