COMMANDER · DECK
Scrying away
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
12 cardsInstant
16 cardsLand
27 cardsMONEY CARDS·11 CARDS·$42.07
Sign in to save your threshold.
Creature
2 cardsEnchantment
2 cardsArtifact
1 cardSorcery
1 cardInstant
2 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic25
Basic10
Island9
Forest5
Gate3
Desert2
Sphere2
Creature22
Elf8
Druid3
Construct2
Scout2
Sphinx2
Warrior2
Wizard2
Bird1
Chimera1
Faerie1
Human1
Moonfolk1
Noble1
Rogue1
Shaman1
Shark1
Snake1
Spirit1
Starfish1
Turtle1
Vedalken1
Outlaws1
Party5
Instant16
Sorcery12
Artifact11
Construct2
Equipment1
Food1
Moonfolk1
Wizard1
Enchantment9
Aura6
Sphinx1
Legends1
Historic12
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite mana lands you control can produce
- Infinite untap of lands you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
23 cards not in the pool
NOT IN THE POOL · 23
Comments · 0
No comments yet.