COMMANDER · DECK
Malcolm Kediss Budget (<100$)
Bracket 3 · Upgraded@ValerioLorito · 2024-10-11
DECK $
$212.44
MYTHIC
0
RARE
23
UNCOMMON
28
COMMON
49
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
22 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
11 cardsInstant
26 cardsLand
15 cardsMONEY CARDS·37 CARDS·$153.62
Sign in to save your threshold.
Creature
14 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
4 cardsInstant
10 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Glint-Horn Buccaneer + Curiosity: early arguably two-card combo, for four mana or less, pieces included
- Malcolm, Keen-Eyed Navigator + Trickery Charm + Reckless Fireweaver: two-card combo, for six mana or less, pieces included
- one extra-turn card — fine from Bracket 2 up
- Glint-Horn Buccaneer + Ophidian Eye: arguably two-card combo, for six mana or less, pieces included
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 6
- Glint-Horn Buccaneer + Curiosity — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Malcolm, Keen-Eyed Navigator + Trickery Charm + Reckless Fireweaver — Bracket 3, two-card combo, for six mana or less, pieces included
- Glint-Horn Buccaneer + Ophidian Eye — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Glint-Horn Buccaneer + Tandem Lookout — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Malcolm, Keen-Eyed Navigator + Trickery Charm + Ingenious Artillerist — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Malcolm, Keen-Eyed Navigator + Glint-Horn Buccaneer — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
28 cards not in the pool
NOT IN THE POOL · 28
CURVE
COLOR
TYPES
Land31
Nonbasic15
Basic16
Island11
Mountain5
Djinn1
Monk1
Weird1
Instant26
Shapeshifter1
Creature24
Human5
Pirate4
Artificer3
Goblin3
Horror2
Siren2
Spirit2
Wizard2
Ape1
Berserker1
Dinosaur1
Djinn1
Dog1
Dragon1
Dwarf1
Efreet1
Elder1
Elemental1
Lizard1
Minotaur1
Monk1
Phyrexian1
Scout1
Shapeshifter1
Treasure1
Warrior1
Weird1
Outlaws4
Party3
Sorcery12
Artifact7
Dog1
Horror1
Phyrexian1
Treasure1
Enchantment5
Aura3
Legends7
Historic14
LAND PROBABILITY
29 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.3%
TURN 555.6%
TURN 677.6%
TURN 790.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite damageInfinite Treasure tokens
Infinite colored manaInfinite damageInfinite Treasure tokens
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colored manaInfinite damageInfinite Treasure tokens
Infinite colored manaInfinite damageInfinite Treasure tokens
Infinite colored manaInfinite damageInfinite Treasure tokens
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite draw triggersInfinite card drawNear-infinite damage
Bracket 2 · late two-card combo, for eight mana or less, pieces includedNear-infinite damageNear-infinite self-discard triggersNear-infinite draw triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Comments · 0
No comments yet.