COMMANDER · DECK
Goreclaw, Terror of Qal Sisma
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
10 cardsArtifact
6 cardsSorcery
10 cardsInstant
6 cardsLand
21 cardsMONEY CARDS·49 CARDS·$280.67
Sign in to save your threshold.
Creature
22 cardsEnchantment
7 cardsArtifact
4 cardsSorcery
6 cardsInstant
3 cardsLand
7 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic21
Basic16
Forest17
Desert1
Dryad1
Creature32
Dragon3
Elemental3
God3
Human3
Hydra3
Snake3
Ape2
Bear2
Beast2
Dinosaur2
Elder2
Shaman2
Spirit2
Boar1
Cat1
Chimera1
Druid1
Dryad1
Eldrazi1
Elephant1
Forest1
Horror1
Incarnation1
Lizard1
Phyrexian1
Wall1
Warlock1
Outlaws1
Enchantment13
Aura3
God2
Boar1
Sorcery11
Arcane1
Artifact7
Equipment4
Wall1
Instant6
Legends14
Historic21
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
27 cards not in the pool
NOT IN THE POOL · 27
Comments · 0
No comments yet.