COMMANDER · DECK
Good stuff
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
36 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
4 cardsInstant
9 cardsLand
37 cardsMONEY CARDS·34 CARDS·$269.50
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Creature
13 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
1 cardInstant
7 cardsLand
18 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature37
Elf9
Druid7
Human6
Angel4
Elemental4
God3
Scout3
Shaman3
Snake3
Knight2
Avatar1
Beast1
Boar1
Cat1
Cleric1
Dryad1
Gargoyle1
Giant1
Kor1
Monk1
Ooze1
Soldier1
Spirit1
Warrior1
Zombie1
Party2
Land37
Nonbasic7
Basic30
Forest19
Plains17
Enchantment9
God2
Druid1
Snake1
Instant9
Artifact7
Equipment3
Sorcery4
Legends12
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Put all basic Plains from your library onto the battlefield
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
10 cards not in the pool
NOT IN THE POOL · 10
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