COMMANDER · DECK
Tom Bombadil
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
31 cardsArtifact
5 cardsSorcery
4 cardsInstant
4 cardsLand
35 cardsMONEY CARDS·39 CARDS·$162.62
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Creature
12 cardsEnchantment
14 cardsArtifact
4 cardsSorcery
2 cardsInstant
2 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Enchantment42
Saga31
Dragon2
Human2
Monk2
Spirit2
Demigod1
Dryad1
Giant1
Harpy1
Knight1
Nymph1
Urza's1
Wolf1
Land35
Nonbasic15
Basic20
Island5
Swamp5
Forest4
Mountain4
Plains4
Cave1
Saga1
Urza's1
Creature23
Human7
Saga7
Druid3
Elf3
Wizard3
Bard2
Dragon2
Monk2
Nymph2
Spirit2
Demigod1
Dryad1
Giant1
God1
Harpy1
Knight1
Moonfolk1
Phyrexian1
Warrior1
Wolf1
Zombie1
Party4
Artifact5
Equipment1
Instant4
Sorcery4
Legends10
Historic46
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
14 cards not in the pool
NOT IN THE POOL · 14
Comments · 0
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