MetaMox
COMMANDER · DECK
2021-12-23
Doran, the Siege Tower
107 CARDS (LIMIT 100)
DECK $
$1,451.06
MYTHIC
13
RARE
88
UNCOMMON
47
COMMON
39
COMMAND1 CARD

Creature

1 card
MAIN106 CARDS

Planeswalker

2 cards

Creature

34 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

5 cards

Sorcery

17 cards

Instant

6 cards

Land

29 cards
MAYBE82 CARDS

Creature

38 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

10 cards

Sorcery

14 cards

Instant

11 cards
MONEY CARDS·92 CARDS·$1,131.73
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Planeswalker

1 card

Creature

33 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

12 cards

Sorcery

15 cards

Instant

5 cards

Land

19 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
001411521731247576+
COLOR
W: 46.5 pipsB: 20 pipsG: 36.5 pipsC: 120 pips
TYPES
Creature35
Human10
Druid7
Cleric5
Elf4
Treefolk4
Kor3
Soldier3
Beast2
Monk2
Nomad2
Shaman2
Snake2
Warlock2
Wizard2
Avatar1
Bird1
Cat1
Dog1
Dragon1
Giant1
Glimmer1
God1
Rebel1
Sheep1
Sloth1
Spider1
Spirit1
Squirrel1
Vampire1
Warrior1
Outlaws2
Party8
Land34
Nonbasic28
Basic6
Plains5
Swamp5
Forest4
Aura1
Human1
Warlock1
Sorcery17
Enchantment12
Aura4
Glimmer1
Saga1
Sheep1
Spider1
Instant11
Artifact5
Equipment2
Planeswalker2
Huatli1
Sorin1
Legends15
Historic21
LAND PROBABILITY
32 LANDS · 106 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.4%
TURN 554.1%
TURN 676.2%
TURN 789.1%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS34 COMBOS
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifegain
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifegain
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite combat damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite combat damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
Group
Color
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