COMMANDER · DECK
wolves
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
35 cardsEnchantment
8 cardsArtifact
6 cardsSorcery
6 cardsInstant
10 cardsLand
29 cardsMONEY CARDS·72 CARDS·$3,078.15
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Creature
24 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
6 cardsInstant
8 cardsLand
22 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature36
Elf27
Druid16
Shapeshifter4
Warrior4
Wolf4
Scout3
Shaman2
Angel1
Beast1
Golem1
Noble1
Changeling4
Party4
Land34
Nonbasic26
Basic8
Forest8
Plains8
Mountain7
Instant10
Enchantment8
Artifact7
Equipment2
Golem1
Sorcery6
Legends16
Historic22
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite combat phases
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 21 cards not in the pool
BANNED · 2
NOT IN THE POOL · 21
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