MetaMox
COMMANDER · DECK
@ToddC4 · 2025-12-14
Baron Helmut Zemo
ILLEGAL: 1 CARD
DECK $
$7,145.83
MYTHIC
29
RARE
85
UNCOMMON
42
COMMON
41
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

21 cards

Enchantment

1 card

Artifact

11 cards

Sorcery

18 cards

Instant

22 cards

Land

13 cards
MAYBE97 CARDS

Creature

31 cards
NAMECOSTPRICE

Enchantment

15 cards

Artifact

13 cards

Sorcery

19 cards

Instant

10 cards

Land

9 cards
MONEY CARDS·122 CARDS·$5,696.54
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Creature

29 cards

Enchantment

13 cards

Artifact

19 cards

Sorcery

20 cards

Instant

22 cards

Land

19 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
80201142103946566+
COLOR
B: 108 pipsC: 79 pips
TYPES
Land26
Nonbasic12
Basic14
Swamp14
Instant23
Arcane1
Trap1
Creature22
Human4
Phyrexian4
Rogue4
Zombie3
Demon2
Horror2
Imp2
Noble2
Archer1
Dauthi1
Dragon1
Elf1
Faerie1
Goblin1
God1
Minion1
Orc1
Praetor1
Thrull1
Villain1
Warrior1
Wizard1
Wraith1
Outlaws4
Party6
Sorcery19
Artifact11
Enchantment1
Saga1
Legends11
Historic21
LAND PROBABILITY
26 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 563.3%
TURN 683.7%
TURN 793.7%
COMMANDER BRACKET
Bracket 4 · Optimized
COMBOS19 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite self-mill
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite mill
  • Infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite sacrifice triggers
  • Infinite death triggers
  • Infinite damage
  • Infinite lifegain triggers
  • Infinite lifegain
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite +1/+1 counters on a creature
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on most creatures you control
  • Infinite damage
  • Infinite death triggers
  • Infinite ETB
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite LTB
  • Infinite sacrifice triggers
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Infinite damage
  • Infinite death triggers
  • Infinite ETB
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite LTB
  • Infinitely large creatures you control until end of turn
  • Infinite sacrifice triggers
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for all players
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite sacrifice triggers
  • Infinite death triggers
  • Infinite damage
  • Infinite lifegain triggers
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Near-infinite black mana
  • Near-infinite card draw
  • Near-infinite looting
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite creature LTB
  • Infinite creature ETB
  • Infinite creature sacrifice triggers
  • Infinite death triggers
  • Infinite lifegain triggers
  • Infinite storm count
  • Infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite self-discard triggers
  • Near-infinite looting
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Near-infinite black mana
  • Near-infinite card draw
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite looting
  • Near-infinite self-discard triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 8 game changers — cEDH lists run 10 or more, and nothing names it cEDH
Group
Color
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