COMMANDER · DECK
big man zemo
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
1 cardArtifact
11 cardsSorcery
18 cardsInstant
22 cardsLand
13 cardsMAYBE97 CARDS
Creature
31 cardsEnchantment
15 cardsArtifact
13 cardsSorcery
19 cardsInstant
10 cardsLand
9 cardsMONEY CARDS·122 CARDS·$5,696.54
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Creature
29 cardsEnchantment
13 cardsArtifact
19 cardsSorcery
20 cardsInstant
22 cardsLand
19 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land26
Nonbasic12
Basic14
Swamp14
Instant23
Arcane1
Trap1
Creature22
Human4
Phyrexian4
Rogue4
Zombie3
Demon2
Horror2
Imp2
Noble2
Archer1
Dauthi1
Dragon1
Elf1
Faerie1
Goblin1
God1
Minion1
Orc1
Praetor1
Thrull1
Villain1
Warrior1
Wizard1
Wraith1
Outlaws4
Party6
Sorcery19
Artifact11
Enchantment1
Saga1
Legends11
Historic21
LAND PROBABILITY
26 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 563.3%
TURN 683.7%
TURN 793.7%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS19 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
- Infinite mill
- Near-infinite self-mill
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite mill
- Infinite self-mill
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite damage
- Infinite lifegain triggers
- Infinite lifegain
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite lifegain
- Infinite lifegain triggers
- Infinite +1/+1 counters on a creature
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on most creatures you control
- Infinite damage
- Infinite death triggers
- Infinite ETB
- Infinite lifegain
- Infinite lifegain triggers
- Infinite LTB
- Infinite sacrifice triggers
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Infinite damage
- Infinite death triggers
- Infinite ETB
- Infinite lifegain
- Infinite lifegain triggers
- Infinite LTB
- Infinitely large creatures you control until end of turn
- Infinite sacrifice triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss for all players
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite damage
- Infinite lifegain triggers
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite self-discard triggers
- Infinite draw triggers
- Near-infinite black mana
- Near-infinite card draw
- Near-infinite looting
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw for target opponent
- Near-infinite draw triggers for target opponent
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Near-infinite card draw for target opponent
- Near-infinite damage
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite lifegain triggers
- Infinite storm count
- Infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Infinite lifeloss for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite self-discard triggers
- Near-infinite looting
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Near-infinite black mana
- Near-infinite card draw
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite looting
- Near-infinite self-discard triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
14 banned cards
BANNED · 14
CEDH
Not cEDH
- 8 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 28 cards not in the pool
BANNED · 3
NOT IN THE POOL · 28
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