COMMANDER · DECK
~Kenrith Evolution League 4.0
No bracket · Banned2021-03-25
BANNED: 3 CARDS
DECK $
$10,826.02
MYTHIC
23
RARE
107
UNCOMMON
31
COMMON
22
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
10 cardsInstant
13 cardsLand
33 cardsSIDEBOARD36 CARDS
Creature
12 cardsArtifact
5 cardsSorcery
3 cardsInstant
10 cardsLand
5 cardsMAYBE51 CARDS
Creature
19 cardsEnchantment
4 cardsArtifact
1 cardSorcery
4 cardsInstant
21 cardsLand
2 cardsMONEY CARDS·142 CARDS·$8,652.53
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Creature
42 cardsEnchantment
8 cardsArtifact
6 cardsSorcery
13 cardsInstant
38 cardsLand
35 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 3 banned cards — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 13 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Possibility Storm + Rule of Law — Bracket 3, locks the table
- Possibility Storm + Drannith Magistrate — Bracket 3, locks the table
- Possibility Storm + Archon of Emeria — Bracket 3, locks the table
- Lavinia, Azorius Renegade + Possibility Storm — Bracket 3, locks the table
- Eidolon of Rhetoric + Possibility Storm — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
3 banned cards
BANNED · 3
DUEL COMMANDER
Not legal
11 banned cards
BANNED · 11
CEDH
Not legal
- 13 game changers — cEDH lists run 10 or more
- Not Commander-legal, so not cEDH either
BANNED · 3
BRAWL (HISTORIC)
Not legal
7 banned cards, 28 cards not in the pool
BANNED · 7
NOT IN THE POOL · 28
CURVE
COLOR
TYPES
Land34
Nonbasic32
Basic2
Forest8
Island7
Plains7
Mountain3
Swamp3
Dryad1
Creature32
Human11
Shaman4
Druid3
Elf3
Dryad2
Goblin2
Knight2
Monk2
Soldier2
Spirit2
Wizard2
Angel1
Archon1
Bird1
Dauthi1
Drake1
Elemental1
Forest1
Fox1
Frog1
Giant1
Illusion1
Kor1
Mutant1
Nightmare1
Noble1
Phyrexian1
Pirate1
Praetor1
Ranger1
Rogue1
Outlaws2
Party3
Instant13
Sorcery10
Enchantment7
Aura1
Artifact6
Human1
Soldier1
Legends6
Historic12
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · locks the tablePlayers can't cast spells from their handLock
Bracket 3 · locks the tableOpponents can't cast spellsLock
Bracket 3 · locks the tablePlayers can't cast spells from their handLock
Bracket 3 · locks the tablePlayers can't cast spells from their handLock
Bracket 3 · locks the tableCounter all spells opponents cast from their handsLock
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinking
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