MetaMox
COMMANDER · DECK

~Kenrith Evolution League 4.0

No bracket · Banned
2021-03-25
BANNED: 3 CARDS
DECK $
$10,826.02
MYTHIC
23
RARE
107
UNCOMMON
31
COMMON
22
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

31 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

5 cards

Sorcery

10 cards

Instant

13 cards

Land

33 cards
NAMECOSTPRICE
MAYBE51 CARDS

Creature

19 cards

Enchantment

4 cards

Artifact

1 card
NAMECOSTPRICE

Sorcery

4 cards

Instant

21 cards

Land

2 cards
MONEY CARDS·142 CARDS·$8,652.53
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Creature

42 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

6 cards

Sorcery

13 cards

Instant

38 cards
NAMECOSTPRICE

Land

35 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 3 banned cards — the list isn’t Commander-legal, so it has no bracket See legality ↓
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
3 banned cards
CEDH
Not legal
  • 13 game changers — cEDH lists run 10 or more
  • Not Commander-legal, so not cEDH either
CURVE
40211192163241526+
COLOR
W: 19 pipsU: 15 pipsB: 8.5 pipsR: 6 pipsG: 33.5 pipsC: 51 pips
TYPES
Land34
Nonbasic32
Basic2
Forest8
Island7
Plains7
Mountain3
Swamp3
Dryad1
Creature32
Human11
Shaman4
Druid3
Elf3
Dryad2
Goblin2
Knight2
Monk2
Soldier2
Spirit2
Wizard2
Angel1
Archon1
Bird1
Dauthi1
Drake1
Elemental1
Forest1
Fox1
Frog1
Giant1
Illusion1
Kor1
Mutant1
Nightmare1
Noble1
Phyrexian1
Pirate1
Praetor1
Ranger1
Rogue1
Outlaws2
Party3
Instant13
Sorcery10
Enchantment7
Aura1
Artifact6
Human1
Soldier1
Legends6
Historic12
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · locks the tablePlayers can't cast spells from their handLock
Bracket 3 · locks the tableOpponents can't cast spellsLock
Bracket 3 · locks the tablePlayers can't cast spells from their handLock
Bracket 3 · locks the tablePlayers can't cast spells from their handLock
Bracket 3 · locks the tableCounter all spells opponents cast from their handsLock
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinking
Group
Color
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