MetaMox
COMMANDER · DECK
2022-03-14
Nekusar, the Mindrazer
104 CARDS (LIMIT 100)
DECK $
$318.69
MYTHIC
4
RARE
52
UNCOMMON
25
COMMON
37
COMMAND1 CARD

Creature

1 card
MAIN103 CARDS

Planeswalker

1 card

Creature

20 cards

Enchantment

9 cards

Artifact

14 cards

Sorcery

14 cards

Instant

10 cards

Land

35 cards
SIDEBOARD10 CARDS

Creature

1 card
NAMECOSTPRICE

Enchantment

2 cards

Artifact

3 cards

Sorcery

3 cards

Instant

1 card
NAMECOSTPRICE
MAYBE4 CARDS

Enchantment

1 card
NAMECOSTPRICE

Artifact

1 card

Sorcery

1 card
NAMECOSTPRICE

Instant

1 card
NAMECOSTPRICE
MONEY CARDS·64 CARDS·$240.37
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Creature

15 cards

Enchantment

10 cards

Artifact

14 cards

Sorcery

15 cards

Instant

7 cards

Land

3 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
1061182183949576+
COLOR
U: 39 pipsB: 25 pipsR: 21 pipsC: 144 pips
TYPES
Land35
Nonbasic12
Basic23
Island10
Swamp9
Mountain8
Creature21
Wizard9
Human6
Demon2
Dragon2
Merfolk2
Spirit2
Vedalken2
Zombie2
Devil1
Hag1
Horror1
Knight1
Minotaur1
Phyrexian1
Pirate1
Rogue1
Warrior1
Outlaws2
Party11
Artifact15
Book2
Horror1
Phyrexian1
Sorcery14
Enchantment11
Demon1
Hag1
Instant11
Planeswalker1
Nixilis1
Legends9
Historic24
LAND PROBABILITY
35 LANDS · 103 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.1%
TURN 545.7%
TURN 668.4%
TURN 783.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS6 COMBOS
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game at the beginning of their next upkeep
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
Group
Color
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