MetaMox
COMMANDER · DECK

I draw you draw we all draw cards

Bracket 4 · Optimized
@Matt.Wright · 2024-10-10
Nekusar, the Mindrazer
DECK $
$961.61
MYTHIC
11
RARE
47
UNCOMMON
19
COMMON
23
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

4 cards

Creature

19 cards

Enchantment

6 cards

Artifact

8 cards

Sorcery

16 cards

Instant

9 cards

Land

23 cards
MONEY CARDS·63 CARDS·$757.94
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Planeswalker

3 cards

Creature

15 cards

Enchantment

6 cards

Artifact

6 cards

Sorcery

14 cards

Instant

5 cards

Land

14 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Narset, Parter of Veils + Teferi's Puzzle Box: locks the table
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
CURVE
00811121731248556+
COLOR
U: 40 pipsB: 30 pipsR: 18 pipsC: 116 pips
TYPES
Land38
Nonbasic21
Basic17
Island10
Swamp9
Mountain8
God1
Creature20
Human7
Wizard5
Horror3
Phyrexian3
Archer2
God2
Zombie2
Assassin1
Construct1
Demon1
Hag1
Knight1
Orc1
Praetor1
Squid1
Tyranid1
Vampire1
Vedalken1
Outlaws1
Party5
Sorcery16
Instant11
Artifact10
Phyrexian2
Book1
Construct1
Horror1
Spacecraft1
Enchantment7
Class1
Hag1
Planeswalker4
Ashiok1
Jace1
Narset1
Teferi1
Legends15
Historic25
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Target opponent loses the game at the beginning of their next upkeep
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
Infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Group
Color
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