COMMANDER · DECK
tee hee
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
24 cardsEnchantment
5 cardsArtifact
18 cardsSorcery
5 cardsInstant
11 cardsLand
36 cardsMONEY CARDS·57 CARDS·$1,387.74
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Creature
14 cardsEnchantment
5 cardsArtifact
16 cardsSorcery
3 cardsInstant
2 cardsLand
23 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic21
Basic15
Plains17
Island6
Creature25
Human9
Cleric7
Angel3
Cat3
Monk2
Rabbit2
Wizard2
Advisor1
Beast1
Demigod1
Dinosaur1
Druid1
Halfling1
Peasant1
Phyrexian1
Rhino1
Scout1
Soldier1
Sphinx1
Spirit1
Thopter1
Vampire1
Wall1
Party9
Artifact20
Dinosaur1
Equipment1
Sphinx1
Thopter1
Instant11
Enchantment6
Demigod1
Sorcery5
Legends14
Historic30
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
20 cards not in the pool
NOT IN THE POOL · 20
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