MetaMox
COMMANDER · DECK
@Rylance · 2026-07-28
Nekusar, the Mindrazer
DECK $
$317.91
MYTHIC
4
RARE
44
UNCOMMON
23
COMMON
29
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

21 cards

Enchantment

10 cards

Artifact

14 cards

Sorcery

10 cards

Instant

8 cards

Land

23 cards
MONEY CARDS·53 CARDS·$243.54
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Creature

13 cards

Enchantment

7 cards

Artifact

13 cards

Sorcery

9 cards

Instant

6 cards

Land

5 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0071202173946556+
COLOR
U: 31 pipsB: 28 pipsR: 17 pipsC: 122 pips
TYPES
Land35
Nonbasic20
Basic15
Island5
Mountain5
Swamp5
Gate2
Creature22
Human7
Wizard6
Demon3
Phyrexian3
Spirit2
Zombie2
Alien1
Assassin1
Construct1
Dinosaur1
Dragon1
God1
Horror1
Illusion1
Knight1
Robot1
Shapeshifter1
Soldier1
Tyranid1
Utrom1
Outlaws1
Party6
Artifact18
Phyrexian3
Equipment2
Construct1
Horror1
Robot1
Shapeshifter1
Utrom1
Enchantment11
Aura2
Demon1
Sorcery10
Instant8
Planeswalker1
Nixilis1
Legends10
Historic27
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS10 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 3
locks the table
  • Your opponents mill cards instead of drawing them
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
Group
Color
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