MetaMox
COMMANDER · DECK

plantas vs zombies

Bracket 3 · Upgraded
@KUR0W0 · 2024-08-01
The Necrobloom
DECK $
$944.86
MYTHIC
16
RARE
54
UNCOMMON
17
COMMON
13
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

26 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

5 cards

Sorcery

12 cards

Instant

12 cards

Land

38 cards
NAMECOSTPRICE
MONEY CARDS·81 CARDS·$748.58
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Creature

20 cards

Enchantment

6 cards

Artifact

5 cards

Sorcery

9 cards

Instant

9 cards

Land

32 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Glacial Chasm + Crucible of Worlds + Exploration: locks the table
  • Glacial Chasm + Ramunap Excavator + Exploration: locks the table
  • Azusa, Lost but Seeking + Glacial Chasm + Life from the Loam: locks the table
  • and 8 more combos that bear on the bracket, listed below
CURVE
00121152153743586+
COLOR
W: 11 pipsB: 21 pipsG: 51 pipsC: 107 pips
TYPES
Land39
Nonbasic33
Basic6
Forest7
Plains7
Swamp7
Demon1
Creature27
Elf5
Elemental4
Human3
Cleric2
Demon2
Knight2
Plant2
Scout2
Snake2
Spirit2
Beast1
Detective1
Druid1
Dryad1
Frog1
Horror1
Insect1
Monk1
Nymph1
Phyrexian1
Praetor1
Shaman1
Treefolk1
Turtle1
Wizard1
Zombie1
Party3
Instant12
Sorcery12
Enchantment7
Aura1
Dryad1
Nymph1
Artifact5
Equipment1
Legends13
Historic18
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite self-millNear-infinite self-discard triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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