COMMANDER · DECK
TIO IROH LESSONS
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
19 cardsEnchantment
2 cardsArtifact
5 cardsSorcery
22 cardsInstant
16 cardsLand
27 cardsMONEY CARDS·48 CARDS·$2,042.19
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Creature
6 cardsArtifact
3 cardsSorcery
11 cardsInstant
5 cardsLand
23 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic24
Basic11
Forest10
Island8
Mountain8
Sorcery22
Lesson6
Arcane1
Creature20
Human4
Wizard4
Druid3
Otter3
Ally1
Archer1
Bear1
Crab1
Doctor1
Dragon1
Drake1
Dryad1
Elemental1
Elf1
Frog1
Giant1
Horror1
Leviathan1
Lord1
Mutant1
Noble1
Plant1
Rogue1
Snake1
Spirit1
Time1
Troll1
Warrior1
Outlaws1
Party6
Instant16
Lesson6
Artifact5
Enchantment2
Legends11
Historic16
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS3 COMBOS
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite +1/+1 counters on a creature
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
34 cards not in the pool
NOT IN THE POOL · 34
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