MetaMox
COMMANDER · DECK
2022-06-30
Marchesa, the Black Rose
104 CARDS (LIMIT 100)
DECK $
$515.63
MYTHIC
9
RARE
48
UNCOMMON
23
COMMON
31
COMMAND1 CARD

Creature

1 card
MAIN103 CARDS

Creature

34 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

9 cards

Sorcery

8 cards

Instant

8 cards

Land

18 cards
MONEY CARDS·54 CARDS·$397.33
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Creature

22 cards

Enchantment

6 cards

Artifact

7 cards

Sorcery

7 cards

Instant

4 cards

Land

8 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0010114215313445106+
COLOR
U: 7 pipsB: 62 pipsR: 14 pipsC: 140 pips
TYPES
Land37
Nonbasic15
Basic22
Swamp15
Island7
Mountain7
Creature36
Human7
Vampire5
Wizard5
Zombie5
Cleric4
Dragon4
Spirit4
Devil2
Merfolk2
Ogre2
Rogue2
Warrior2
Aetherborn1
Ally1
Ape1
Avatar1
Beast1
Bird1
Dauthi1
Demon1
Elk1
Golem1
Mercenary1
Noble1
Phyrexian1
Pirate1
Saga1
Shaman1
Snake1
Sponge1
Warlock1
Outlaws5
Party13
Artifact12
Equipment2
Bird1
Elk1
Golem1
Instant9
Sorcery8
Enchantment7
Ogre1
Saga1
Shaman1
Legends17
Historic29
LAND PROBABILITY
37 LANDS · 103 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.8%
TURN 541.6%
TURN 664.1%
TURN 780.1%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS4 COMBOS
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite creature sacrifice triggers
  • Infinite death triggers
ALSO NEEDS
Persist Creature
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite creature sacrifice triggers
  • Infinite death triggers
ALSO NEEDS
Persist Creature
Group
Color
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