COMMANDER · DECK
101 Knights Budget(ish)
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
22 cardsEnchantment
4 cardsArtifact
23 cardsSorcery
2 cardsInstant
5 cardsLand
14 cardsMONEY CARDS·21 CARDS·$72.78
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Creature
6 cardsEnchantment
2 cardsArtifact
9 cardsSorcery
1 cardInstant
1 cardLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land43
Nonbasic12
Basic31
Mountain19
Plains12
Artifact29
Equipment18
Cat1
Kirin1
Lizard1
Creature23
Knight17
Human15
Adventure4
Equipment3
Cat2
Dwarf2
Advisor1
Dragon1
Kirin1
Lizard1
Warrior1
Zombie1
Party1
Instant6
Adventure1
Knight1
Zombie1
Sorcery5
Adventure3
Human3
Knight3
Enchantment4
Class2
Saga1
Legends14
Historic39
LAND PROBABILITY
43 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 49.7%
TURN 527.3%
TURN 647.0%
TURN 764.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
10 cards not in the pool
NOT IN THE POOL · 10
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