COMMANDER · DECK
Investigator
COMMAND1 CARD
Untagged
1 cardMAIN99 CARDS
Lands
41 cardsInteraction
10 cardsCard Advantage
9 cardsRemoval
8 cardsRamp
6 cardsRecovery
4 cardsBoard Wipes
3 cardsProtection
2 cardsTutors
2 cardsUntagged
27 cardsMONEY CARDS·34 CARDS·$110.14
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Lands
5 cardsInteraction
7 cardsCard Advantage
3 cardsRemoval
6 cardsRamp
2 cardsRecovery
2 cardsBoard Wipes
2 cardsProtection
2 cardsTutors
1 cardUntagged
12 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land43
Nonbasic23
Basic20
Island11
Plains7
Swamp6
Creature22
Human10
Detective5
Advisor2
Inquisitor2
Rogue2
Spirit2
Angel1
Archon1
Artificer1
Assembly-worker1
Clue1
Construct1
Dragon1
Plant1
Serpent1
Shapeshifter1
Sphinx1
Turtle1
Warrior1
Wizard1
Outlaws2
Party4
Artifact17
Equipment4
Book2
Clue2
Assembly-worker1
Construct1
Human1
Plant1
Turtle1
Warrior1
Instant10
Enchantment7
Aura1
Class1
Sorcery7
Planeswalker1
Tezzeret1
Legends17
Historic30
LAND PROBABILITY
43 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 49.7%
TURN 527.3%
TURN 647.0%
TURN 764.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS5 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN5 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Lock
ALSO NEEDS
An opponent cannot block Piper Wright.
Piper Wright has power 5 or greater.
Bracket 4
infinite extra turns
- Lock
- Infinite turns
ALSO NEEDS
Inquisitor Eisenhorn has at least 5 power each turn.
Inquisitor Eisenhorn cannot be blocked and killed by an opponent.
Inquisitor Eisenhorn does not have summoning sickness.
Bracket 4
infinite extra turns
- Near-infinite turns
- Lock
ALSO NEEDS
You have at least three opponents.
An opponent cannot block Tivit.
Bracket 4
infinite extra turns
- Infinite turns
- Near-infinite turns
- Lock
ALSO NEEDS
Tivit does not have summoning sickness.
Tivit cannot be blocked and killed by an opponent.
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
- Win the game
ALSO NEEDS
The number of creatures on the battlefield is equal to or greater than eight minus the number of Clue tokens you control.
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
+ 66 CARDS NOT IN PRECON
+ Academy Manufactor+ Anguished Unmaking+ Archway of Innovation+ Armed with Proof+ Ballroom+ Bojuka Bog+ Caretaker's Talent+ Contaminated Landscape+ Cyberdrive Awakener+ Deadly Dispute+ Deduce+ Deserted Beach+ Drag the Canal+ Drowned Catacomb+ Eloise, Nephalia Sleuth+ Erdwal Illuminator+ Ethereal Investigator+ Ezrim, Agency Chief+ Fabricate+ Farewell+ Feed the Swarm+ Fell the Profane // Fell Mire+ Five Hundred Year Diary+ Fleeting Memories+ Generous Gift+ Glacial Fortress+ Golbez, Crystal Collector+ Havengul Laboratory // Havengul Mystery+ Inspiring Statuary+ Isolated Chapel+ Junk Winder+ Kambal, Profiteering Mayor+ Kappa Cannoneer+ Lavinia, Foil to Conspiracy+ Lazav, Wearer of Faces+ Lich-Knights' Conquest+ Lightning Greaves+ Marionette Master+ Mechanized Production+ Merchant of Truth+ Nettlecyst+ Obscura Storefront+ Officious Interrogation+ Piper Wright, Publick Reporter+ Reliquary Tower+ Search the Premises+ Secluded Starforge+ Secret Passage+ Shimmer Dragon+ Sink into Stupor // Soporific Springs+ Sting, the Glinting Dagger+ Study+ Supreme Verdict+ Swiftfoot Boots+ Tamiyo's Journal+ Tangletrove Kelp+ Teysa, Opulent Oligarch+ Tezzeret, Betrayer of Flesh+ Thorough Investigation+ Thought Vessel+ Thoughtcast+ Time Sieve+ Tivit, Seller of Secrets+ Universal Surveillance+ Void Rend+ Worldwalker Helm
- 66 PRECON CARDS NOT IN DECK
- And They Shall Know No Fear- Arco-Flagellant- Ash Barrens- Assault Intercessor- Bastion Protector- Birth of the Imperium- Callidus Assassin- Celestine, the Living Saint- Collective Effort- Commander's Sphere- Commissar Severina Raine- Company Commander- Cybernetica Datasmith- Darkwater Catacombs- Defenders of Humanity- Deny the Witch- Deploy to the Front- Dismal Backwater- Entrapment Maneuver- Epistolary Librarian- Everflowing Chalice- Evolving Wilds- Exterminatus- Fell the Mighty- For the Emperor!- Grey Knight Paragon- Hour of Reckoning- Inquisitorial Rosette- Knight Paladin- Launch the Fleet- Marneus Calgar- Martial Coup- Memorial to Glory- Mind Stone- Mortify- Neyam Shai Murad- Path of Ancestry- Primaris Chaplain- Primaris Eliminator- Reaver Titan- Reconnaissance Mission- Redemptor Dreadnought- Sanguinary Priest- Scoured Barrens- Sicarian Infiltrator- Sister Hospitaller- Sister of Silence- Sister Repentia- Skullclamp- Skycloud Expanse- Space Marine Devastator- Space Marine Scout- Talisman of Dominance- Talisman of Hierarchy- Talisman of Progress- Terramorphic Expanse- The Golden Throne- Thunderhawk Gunship- Thunderwolf Cavalry- Tranquil Cove- Triumph of Saint Katherine- Ultramarines Honour Guard- Utter End- Vanguard Suppressor- Vexilus Praetor- Zephyrim
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