MetaMox
COMMANDER · DECK
COMMAND1 CARD

Interaction

1 card

Removal

1 card
MAIN99 CARDS

Lands

33 cards

Interaction

26 cards
NAMECOSTTYPEPRICE

Removal

25 cards

Card Advantage

9 cards

Recovery

3 cards

Tutors

3 cards

Board Wipes

3 cards

Ramp

3 cards

Untagged

26 cards
NAMECOSTTYPEPRICE
MAYBE13 CARDS

Lands

5 cards

Interaction

2 cards

Removal

2 cards

Recovery

1 card
NAMECOSTTYPEPRICE

Tutors

1 card
NAMECOSTTYPEPRICE

Protection

3 cards

Untagged

2 cards
MONEY CARDS·56 CARDS·$479.88
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Lands

12 cards

Interaction

21 cards

Removal

20 cards

Card Advantage

3 cards

Recovery

1 card
NAMECOSTTYPEPRICE

Tutors

2 cards

Board Wipes

2 cards

Protection

3 cards

Ramp

2 cards

Untagged

14 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
007110220313412546+
COLOR
W: 46.5 pipsU: 35.5 pipsC: 146 pips
TYPES
Creature35
Human11
Wizard7
Spirit5
Angel3
Elemental3
Beast2
Cat2
Cleric2
Noble2
Soldier2
Adventure1
Ally1
Bard1
Bird1
Bison1
Dog1
Drake1
Eldrazi1
Frog1
Giant1
Halfling1
Knight1
Moonfolk1
Phyrexian1
Praetor1
Rhino1
Rogue1
Scout1
Serpent1
Vedalken1
Warrior1
Outlaws1
Party11
Land33
Nonbasic19
Basic14
Island10
Plains10
Saga1
Urza's1
Instant15
Adventure1
Human1
Wizard1
Enchantment10
Aura3
Adventure1
Dog1
Saga1
Urza's1
Sorcery6
Adventure1
Halfling1
Rogue1
Artifact5
Infinity1
Stone1
Planeswalker1
Venser1
Legends12
Historic17
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS26 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN16 COMBOS
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite mana lands you control can produce
  • Infinite blinking
ALSO NEEDS
You control up to five lands that can tap to produce at least .
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Infinite blinking
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite mana lands you control can produce
ALSO NEEDS
Deadeye Navigator is paired with Peregrine Drake.
You control up to five lands that can tap to produce .
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Infinite blinking
  • Infinite creature tokens
  • Infinite ETB
  • Infinite LTB
  • Infinite mana nonland permanents you control can produce
  • Infinite blinking of nonland permanents
ALSO NEEDS
Nonland permanent card(s) you own that can produce at least exiled by Abdel Adrian.
Deadeye Navigator is paired with Abdel Adrian.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Infinite blinking
  • Infinite creature tokens
  • Infinite ETB
  • Infinite LTB
  • Infinite mana nonland permanents you control can produce
  • Infinite blinking of nonland permanents
ALSO NEEDS
Nonland permanent card(s) you own that can produce at least exiled by Abdel Adrian.
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite blinking of nonland permanents
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite ETB
  • Infinite LTB
  • Infinite blinking of nonland permanents
Bracket 1
doesn’t raise the bracket
  • Infinite creature ETB
  • Infinite creature LTB
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite ETB
  • Infinite LTB
  • Infinite blinking of nonland permanents
Bracket 1
doesn’t raise the bracket
  • Infinite creature LTB
  • Infinite creature ETB
  • Infinite storm count
  • Infinite mana lands you control can produce
  • Infinite blue mana
  • Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
  • Infinite creature LTB
  • Infinite creature ETB
  • Infinite storm count
  • Infinite mana lands you control can produce
  • Infinite blue mana
  • Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite blinking of nonland permanents
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite blinking of nonland permanents
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite blinking of nonland permanents
Bracket 1
doesn’t raise the bracket
  • Infinite creature LTB
  • Infinite creature ETB
  • Infinite storm count
  • Infinite mana lands you control can produce
  • Infinite blue mana
  • Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite mana lands you control can produce
  • Infinite storm count
  • Infinite blue mana
  • Infinite untap of lands you control
NEEDS A MAYBE CARD — SWAP IT IN10 COMBOS
Bracket 3
locks the table
  • Return all nonland permanents opponents control to their hand on each of your turns
  • Lock
ALSO NEEDS
Brago does not have summoning sickness.
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite blinking of nonland permanents
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite mana artifacts you control can produce
ALSO NEEDS
You control artifacts that can tap to add at least .
Brago does not have summoning sickness.
Opponents cannot block and kill Brago.
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
  • Infinite creature tokens
  • Infinite blinking of nonland permanents
  • Infinite magecraft triggers
ALSO NEEDS
You have any number of other nonland permanents that enter the battlefield untapped, and that can collectively tap to produce enough mana to cast Momentary Blink exiled by Abdel Adrian.
Archaeomancer exiled by Abdel Adrian.
You have enough mana to cast Momentary Blink.
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
  • Infinite creature tokens
  • Infinite blinking of nonland permanents
  • Infinite magecraft triggers
ALSO NEEDS
You have any number of other nonland permanents that enter the battlefield untapped, and that can collectively tap to produce enough mana to cast Another Round exiled by Abdel Adrian.
Archaeomancer exiled by Abdel Adrian.
You have enough mana to cast Another Round.
Bracket 1
doesn’t raise the bracket
  • Infinite creature LTB
  • Infinite creature ETB
  • Infinite storm count
  • Infinite creature tokens
  • Infinite blinking of nonland permanents
  • Infinite magecraft triggers
ALSO NEEDS
You have any number of other nonland permanents that enter the battlefield untapped, and that can collectively tap to produce enough mana to cast Cloudshift exiled by Abdel Adrian.
Archaeomancer exiled by Abdel Adrian.
You have enough mana to cast Cloudshift.
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
  • Infinite creature tokens
  • Infinite blinking of nonland permanents
  • Infinite magecraft triggers
ALSO NEEDS
You have any number of other nonland permanents that enter the battlefield untapped, and that can collectively tap to produce enough mana to cast Essence Flux exiled by Abdel Adrian.
Archaeomancer exiled by Abdel Adrian.
You have enough mana to cast Essence Flux.
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite ETB
  • Infinite LTB
  • Infinite magecraft triggers
  • Infinite storm count
  • Infinite blinking of nonland permanents
  • Infinite blinking
Bracket 1
doesn’t raise the bracket
  • Infinite blinking
  • Infinite creature tokens
  • Infinite ETB
  • Infinite LTB
  • Infinite magecraft triggers
  • Infinite storm count
  • Infinite blinking of nonland permanents
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
  • Infinite creature tokens
  • Infinite blinking of nonland permanents
  • Infinite magecraft triggers
ALSO NEEDS
You have any number of other nonland permanents that enter the battlefield untapped, and that can collectively tap to produce enough mana to cast Ghostly Flicker exiled by Abdel Adrian.
Archaeomancer exiled by Abdel Adrian.
You have enough mana to cast Ghostly Flicker.
Bracket 1
doesn’t raise the bracket
  • Infinite blinking
  • Infinite creature ETB
  • Infinite landfall triggers
  • Infinite creature LTB
  • Infinite magecraft triggers
  • Infinite mana lands you control can produce
  • Infinite storm count
  • Infinite untap of lands you control
ALSO NEEDS
You control up to five lands that can tap to produce at least .
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