MetaMox
COMMANDER · DECK

Control. Elf. Delete. Repeat.

COMMAND1 CARD

Untagged

1 card
MAIN99 CARDS

Lands

30 cards

Ramp

11 cards

Tutors

10 cards

Card Advantage

5 cards

Interaction

5 cards

Removal

3 cards

Protection

1 card

Recovery

2 cards

Untagged

38 cards
NAMECOSTTYPEPRICE
MONEY CARDS·75 CARDS·$2,814.54
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Lands

18 cards

Ramp

10 cards

Tutors

9 cards

Card Advantage

4 cards

Interaction

4 cards

Removal

2 cards

Protection

2 cards

Recovery

1 card

Untagged

33 cards
NAMECOSTTYPEPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
001011322331843526+
COLOR
B: 33 pipsG: 61 pipsC: 109 pips
TYPES
Creature41
Elf27
Druid11
Human5
Warrior5
Shaman3
Elemental2
Noble2
Soldier2
Vampire2
Advisor1
Ally1
Angel1
Archer1
Artificer1
Assassin1
Avatar1
Bat1
Beast1
Bird1
Golem1
Nightmare1
Phyrexian1
Rogue1
Scout1
Spirit1
Toy1
Warlock1
Wizard1
Wurm1
Zombie1
Outlaws3
Party7
Land30
Nonbasic17
Basic13
Forest13
Swamp8
Sorcery10
Elf1
Artifact7
Golem1
Toy1
Instant7
Enchantment6
Planeswalker1
Tyvar1
Legends19
Historic25
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
COMMANDER BRACKET
Bracket 4 · Optimized
COMBOS8 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN8 COMBOS
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
  • Infinite card draw
  • Infinite draw triggers
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite untap of creatures you control
  • Infinite mana creatures you control can produce
  • Infinite green mana
ALSO NEEDS
Priest of Titania does not have summoning sickness. There are at least five Elves on the battlefield.
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
  • Infinite card draw
  • Infinite draw triggers
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite mana creatures you control can produce
  • Infinite untap of creatures you control
  • Infinite green mana
ALSO NEEDS
Circle of Dreams Druid does not have summoning sickness. You control at least five creatures.
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
  • Infinite card draw
  • Infinite draw triggers
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite mana creatures you control can produce
  • Infinite untap of creatures you control
  • Infinite green mana
ALSO NEEDS
Marwyn does not have summoning sickness, and has power 5 or greater.
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
  • Infinite card draw
  • Infinite draw triggers
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite untap of creatures you control
  • Infinite mana creatures you control can produce
  • Infinite green mana
ALSO NEEDS
Elvish Archdruid does not have summoning sickness. You control at least five Elves.
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
  • Infinite card draw
  • Infinite colored mana
  • Infinite draw triggers
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite mana creatures you control can produce
  • Infinite untap of creatures you control
ALSO NEEDS
Wirewood Channeler does not have summoning sickness. There are at least five Elves on the battlefield.
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
  • Infinite card draw
  • Infinite colored mana
  • Infinite draw triggers
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite mana creatures you control can produce
  • Infinite untap of creatures you control
ALSO NEEDS
Selvala does not have summoning sickness. You control a creature with power 6 or greater.
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Near-infinite creature ETB
  • Near-infinite creature tokens
  • Near-infinite proliferate
  • Reduce any number of opposing creatures' toughness to 0 whenever an Elf enters under your control
  • Reduce the toughness of creatures opponents control to 0
Bracket 1
doesn’t raise the bracket
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite death triggers
ALSO NEEDS
You control at least two other creatures with toughness equal to 1.
You have a way to put a -1/-1 counter on a creature.
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