MetaMox
COMMANDER · DECK
2022-04-09
Karador, Ghost Chieftain
DECK $
$851.50
MYTHIC
21
RARE
47
UNCOMMON
9
COMMON
23
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

41 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

5 cards

Sorcery

6 cards

Instant

4 cards

Land

28 cards
MONEY CARDS·60 CARDS·$670.86
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Planeswalker

1 card
NAMECOSTPRICE

Creature

21 cards

Enchantment

4 cards

Artifact

4 cards

Sorcery

2 cards

Instant

4 cards

Land

24 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
1012182153748596+
COLOR
W: 18 pipsB: 11.5 pipsG: 53.5 pipsC: 116 pips
TYPES
Creature42
Human7
Druid5
Elf5
Shaman5
Elemental4
Angel3
Snake3
Wizard3
Beast2
Centaur2
Frog2
Insect2
Spirit2
Warrior2
Avatar1
Bird1
Cat1
Cleric1
Demon1
Dinosaur1
Dragon1
Dryad1
Eldrazi1
Forest1
Giant1
Gnome1
Horror1
Merfolk1
Monk1
Phyrexian1
Praetor1
Scout1
Soldier1
Vampire1
Zombie1
Party6
Land39
Nonbasic26
Basic13
Forest9
Plains7
Swamp7
Dryad1
Sorcery6
Artifact5
Equipment1
Enchantment5
Centaur1
Instant4
Planeswalker1
Nissa1
Legends14
Historic19
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
EXTRA TURNS · 0
None
COMBOS12 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite sacrifice triggers
  • Infinite death triggers
  • Infinite scry 1
  • Infinite self-mill
  • Infinite lifegain triggers
  • Infinite lifegain
  • Infinite landfall triggers
  • Return all nonland permanents from your graveyard to the battlefield
Bracket 1
doesn’t raise the bracket
  • Put all basic Plains from your library onto the battlefield
Group
Color
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