COMMANDER · DECK
Najeela Warriors
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
26 cardsEnchantment
13 cardsArtifact
10 cardsSorcery
11 cardsInstant
1 cardLand
38 cardsMONEY CARDS·55 CARDS·$582.66
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Creature
12 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
7 cardsInstant
1 cardLand
21 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic33
Basic5
Forest7
Island7
Mountain7
Plains7
Swamp7
Creature27
Warrior24
Human14
Astartes2
Elf2
Orc2
Azra1
Cat1
Cleric1
Elemental1
Giant1
Insect1
Minotaur1
Ogre1
Samurai1
Scout1
Party24
Enchantment14
Class1
Sorcery11
Artifact10
Equipment2
Instant1
Legends14
Historic23
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite combat damage
- Infinite combat phases
- Infinite creature tokens
- Infinite ETB
- Infinite lifegain
- Infinite lifegain triggers
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Near-infinite artifact ETB
- Near-infinite artifact LTB
- Near-infinite artifact sacrifice triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite colored mana
- Near-infinite combat damage
- Near-infinite Treasure tokens
- Near-infinite combat phases
ALSO NEEDS
Card That Copies a Creature
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
22 cards not in the pool
NOT IN THE POOL · 22
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