MetaMox
COMMANDER · DECK
@anisa · 2025-08-22
Flubs, the Fool
DECK $
$2,907.11
MYTHIC
38
RARE
114
UNCOMMON
34
COMMON
17
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

3 cards

Creature

33 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

4 cards

Sorcery

8 cards

Instant

8 cards

Land

34 cards
NAMECOSTPRICE
MAYBE103 CARDS

Planeswalker

3 cards

Creature

44 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

13 cards

Sorcery

12 cards

Instant

3 cards

Battle

1 card

Land

17 cards
MONEY CARDS·130 CARDS·$2,298.00
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Planeswalker

5 cards

Creature

45 cards
NAMECOSTPRICE

Enchantment

12 cards

Artifact

12 cards

Sorcery

14 cards

Instant

6 cards

Battle

1 card

Land

35 cards
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
101711021931043536+
COLOR
U: 6 pipsR: 13 pipsG: 60 pipsC: 87 pips
TYPES
Land36
Nonbasic33
Basic3
Forest10
Mountain8
Island5
Cave1
Dryad1
Saga1
Urza's1
Creature34
Elf6
Elemental4
Scout3
Beast2
Druid2
Dryad2
Human2
Incarnation2
Insect2
Snake2
Turtle2
Warrior2
Wizard2
Ally1
Bird1
Centaur1
Cleric1
Dinosaur1
Elder1
Faerie1
Forest1
Frog1
Fungus1
Giant1
Merfolk1
Minotaur1
Monk1
Nissa1
Noble1
Nymph1
Ooze1
Phyrexian1
Shaman1
Treefolk1
Party5
Enchantment11
Aura1
Centaur1
Dryad1
Nymph1
Saga1
Urza's1
Sorcery9
Instant8
Artifact5
Insect1
Planeswalker4
Nissa2
Wrenn2
Elf1
Scout1
Legends18
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS38 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite damage
  • Infinite self-discard triggers
  • Infinite storm count
  • Infinite LTB
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
  • Infinite self-discard triggers
Group
Color
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