MetaMox
COMMANDER · DECK
@AverageJoe396 · 2025-08-16
DECK $
$2,003.08
MYTHIC
26
RARE
95
UNCOMMON
32
COMMON
47
COMMAND1 CARD

Artifact

1 card
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

27 cards

Enchantment

4 cards

Artifact

3 cards

Sorcery

15 cards

Instant

8 cards

Land

28 cards
MAYBE83 CARDS

Creature

35 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

5 cards

Sorcery

6 cards

Instant

12 cards

Land

15 cards
MONEY CARDS·95 CARDS·$1,578.33
Sign in to save your threshold.

Planeswalker

1 card
NAMECOSTPRICE

Creature

36 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

6 cards

Sorcery

9 cards

Instant

8 cards

Land

25 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
1061152143848566+
COLOR
B: 10 pipsR: 16 pipsG: 54 pipsC: 111 pips
TYPES
Land41
Nonbasic25
Basic16
Forest14
Swamp11
Mountain8
Planet1
Creature27
Insect9
Elemental4
Druid3
Elf3
Shaman3
Snake3
Scout2
Warrior2
Avatar1
Beast1
Cleric1
Detective1
Devil1
Dragon1
Frog1
Horror1
Human1
Hydra1
Minotaur1
Monk1
Noble1
Orc1
Treefolk1
Villain1
Party3
Sorcery15
Instant8
Enchantment5
Insect1
Monk1
Room1
Artifact4
Spacecraft2
Planeswalker1
Windgrace1
Legends11
Historic14
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS55 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite self-mill
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite artifact ETB
  • Infinite artifact LTB
  • Infinite artifact sacrifice triggers
  • Infinite artifact tokens
  • Infinite creature LTB
  • Infinite creature ETB
  • Infinite death triggers
  • Infinite self-mill
  • Infinite lifegain triggers
  • Infinite lifegain
  • Infinite landfall triggers
  • Infinite mana lands you control can produce
  • Infinite colored mana
  • Put all lands from your library and graveyard onto the battlefield tapped
  • Infinite Treasure tokens
  • Infinite Food tokens
  • Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite death triggers
  • Infinite self-mill
  • Infinite landfall triggers
  • Infinite mana lands you control can produce
  • Infinite colored mana
  • Put all lands from your library and graveyard onto the battlefield tapped
  • Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite death triggers
  • Infinite self-mill
  • Infinite landfall triggers
  • Infinite mana lands you control can produce
  • Infinite colored mana
  • Put all lands from your library and graveyard onto the battlefield tapped
  • Infinite lifegain triggers
  • Infinite lifegain
  • Infinite Treasure tokens
  • Infinite Food tokens
  • Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite sacrifice triggers
  • Infinite death triggers
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite creature ETB
  • Near-infinite creature tokens
  • Near-infinite landfall triggers
  • Put all basic lands from your library onto the battlefield tapped
Bracket 1
doesn’t raise the bracket
  • Infinite creature LTB
  • Infinite creature ETB
  • Infinite creature sacrifice triggers
  • Infinite death triggers
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite creature LTB
  • Infinite creature ETB
  • Infinite creature sacrifice triggers
  • Infinite death triggers
  • Infinite lifegain triggers
  • Infinite lifegain
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite creature ETB
  • Near-infinite creature tokens
  • Near-infinite landfall triggers
  • Put all basic lands from your library onto the battlefield tapped
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
  • Infinite creature LTB
  • Infinite creature ETB
  • Infinite death triggers
  • Infinite self-mill
  • Infinite lifegain triggers
  • Infinite lifegain
  • Infinite landfall triggers
  • Infinite mana lands you control can produce
  • Infinite colored mana
  • Put all lands from your library and graveyard onto the battlefield tapped
  • Infinite untap of lands you control
Group
Color
View
Comments · 0
No comments yet.