COMMANDER · DECK
Locust Festival
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
27 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
15 cardsInstant
8 cardsLand
28 cardsSIDEBOARD18 CARDS
Creature
4 cardsEnchantment
1 cardSorcery
4 cardsLand
9 cardsMAYBE83 CARDS
Creature
35 cardsEnchantment
10 cardsArtifact
5 cardsSorcery
6 cardsInstant
12 cardsLand
15 cardsMONEY CARDS·95 CARDS·$1,578.33
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Planeswalker
1 cardCreature
36 cardsEnchantment
10 cardsArtifact
6 cardsSorcery
9 cardsInstant
8 cardsLand
25 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land41
Nonbasic25
Basic16
Forest14
Swamp11
Mountain8
Planet1
Creature27
Insect9
Elemental4
Druid3
Elf3
Shaman3
Snake3
Scout2
Warrior2
Avatar1
Beast1
Cleric1
Detective1
Devil1
Dragon1
Frog1
Horror1
Human1
Hydra1
Minotaur1
Monk1
Noble1
Orc1
Treefolk1
Villain1
Party3
Sorcery15
Instant8
Enchantment5
Insect1
Monk1
Room1
Artifact4
Spacecraft2
Planeswalker1
Windgrace1
Legends11
Historic14
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS55 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite creature LTB
- Infinite creature ETB
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite landfall triggers
- Infinite mana lands you control can produce
- Infinite colored mana
- Put all lands from your library and graveyard onto the battlefield tapped
- Infinite Treasure tokens
- Infinite Food tokens
- Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite death triggers
- Infinite self-mill
- Infinite landfall triggers
- Infinite mana lands you control can produce
- Infinite colored mana
- Put all lands from your library and graveyard onto the battlefield tapped
- Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite death triggers
- Infinite self-mill
- Infinite landfall triggers
- Infinite mana lands you control can produce
- Infinite colored mana
- Put all lands from your library and graveyard onto the battlefield tapped
- Infinite lifegain triggers
- Infinite lifegain
- Infinite Treasure tokens
- Infinite Food tokens
- Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite creature ETB
- Near-infinite creature tokens
- Near-infinite landfall triggers
- Put all basic lands from your library onto the battlefield tapped
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite lifegain triggers
- Infinite lifegain
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite creature ETB
- Near-infinite creature tokens
- Near-infinite landfall triggers
- Put all basic lands from your library onto the battlefield tapped
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature ETB
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite landfall triggers
- Infinite mana lands you control can produce
- Infinite colored mana
- Put all lands from your library and graveyard onto the battlefield tapped
- Infinite untap of lands you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
+ 39 CARDS NOT IN PRECON
+ Amulet of Vigor+ Ancient Greenwarden+ Badlands+ Bayou+ Biosynthic Burst+ Bloodstained Mire+ Culling Ritual+ Drill Too Deep+ Evendo, Waking Haven+ Feed the Swarm+ Heroic Intervention+ Hickory Woodlot+ Icetill Explorer+ Life from the Loam+ Loading Zone+ Lord Windgrace+ Lotus Cobra+ Mightform Harmonizer+ Mole Man, Moloid Master+ Mossborn Hydra+ Nahiri's Lithoforming+ Need for Speed+ Orcish Lumberjack+ Rain of Filth+ Ramunap Excavator+ Sakura-Tribe Elder+ Scapeshift+ Scute Swarm+ Six+ Spelunking+ Springheart Nantuko+ Taiga+ Three Visits+ Verdant Catacombs+ Walk-In Closet // Forgotten Cellar+ Will of the Sultai+ Wooded Foothills+ Ziatora's Proving Ground+ Zuran Orb
- 21 PRECON CARDS NOT IN DECK
- Arcane Signet- Centaur Vinecrasher- Eumidian Wastewaker- Gaze of Granite- God-Eternal Bontu- Groundskeeper- Hammer of Purphoros- Infernal Grasp- Juri, Master of the Revue- Loamcrafter Faun- Omnath, Locus of Rage- Putrefy- Rakdos Charm- Satyr Wayfinder- Sol Ring- Sprouting Goblin- Tireless Tracker- Uurg, Spawn of Turg- Wastes- Windgrace's Judgment- World Breaker
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