MetaMox
COMMANDER · DECK
@Bluto · 2026-01-03
ONLY 99 CARDS
DECK $
$904.41
MYTHIC
12
RARE
44
UNCOMMON
14
COMMON
29
COMMAND1 CARD

Creature

1 card
MAIN98 CARDS

Planeswalker

1 card

Creature

30 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

12 cards

Sorcery

6 cards

Instant

5 cards

Land

37 cards
MONEY CARDS·64 CARDS·$714.98
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Planeswalker

1 card

Creature

26 cards

Enchantment

7 cards

Artifact

11 cards

Sorcery

1 card
NAMECOSTPRICE

Instant

5 cards

Land

17 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00131721031647586+
COLOR
W: 44 pipsB: 24 pipsG: 13 pipsC: 127 pips
TYPES
Land37
Nonbasic20
Basic17
Plains13
Swamp7
Forest3
Creature31
Cleric6
Dragon4
Halfling4
Human4
Angel3
Elf3
Phyrexian3
Vampire3
Citizen2
Druid2
Elder2
Knight2
Spirit2
Advisor1
Beast1
Bird1
Drake1
Glimmer1
Kor1
Monk1
Peasant1
Praetor1
Rhino1
Rogue1
Shaman1
Snake1
Sphinx1
Treefolk1
Unicorn1
Outlaws1
Party7
Artifact12
Enchantment8
Class1
Glimmer1
Snake1
Sorcery6
Instant5
Planeswalker1
Ajani1
Legends22
Historic31
LAND PROBABILITY
37 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.8%
TURN 537.9%
TURN 660.0%
TURN 776.7%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS10 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for up to two target opponents
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for up to two target opponents
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for up to two target opponents
Group
Color
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