MetaMox
COMMANDER · DECK

Mills

Bracket 4 · Optimized
@flyingboar · 2025-03-02
DECK $
$845.16
MYTHIC
12
RARE
50
UNCOMMON
18
COMMON
20
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

23 cards

Enchantment

6 cards

Artifact

9 cards

Sorcery

10 cards

Instant

19 cards

Land

29 cards
MONEY CARDS·64 CARDS·$665.48
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Creature

17 cards

Enchantment

4 cards

Artifact

7 cards

Sorcery

9 cards

Instant

10 cards

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Sword of Feast and Famine + Aggravated Assault: arguably two-card combo, for six mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
CURVE
00121192163649556+
COLOR
U: 49 pipsB: 30 pipsR: 4 pipsC: 119 pips
TYPES
Land32
Nonbasic26
Basic6
Swamp7
Island6
Mountain6
Creature24
Demon3
God3
Rogue3
Crab2
Horror2
Human2
Nightmare2
Phyrexian2
Vampire2
Zombie2
Adventure1
Advisor1
Dauthi1
Juggernaut1
Knight1
Leviathan1
Lhurgoyf1
Noble1
Praetor1
Shapeshifter1
Skeleton1
Spirit1
Warlock1
Wizard1
Outlaws4
Party4
Instant19
Artifact12
Equipment3
Book1
God1
Juggernaut1
Phyrexian1
Shapeshifter1
Sorcery11
Adventure1
Nightmare1
Enchantment9
Aura2
God2
Curse1
Nightmare1
Legends10
Historic21
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Near-infinite mill
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat phases
Infinite mill for target opponentNear-infinite mill
Infinite mill for up to two target playersNear-infinite self-mill
Infinite self-millInfinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponentNear-infinite mill
Infinite mill for target opponent
Infinite mill for up to two target players
Group
Color
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