COMMANDER · DECK
Ceremony
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
8 cardsArtifact
3 cardsSorcery
13 cardsInstant
16 cardsLand
39 cardsMAYBE3 CARDS
Enchantment
2 cardsInstant
1 cardMONEY CARDS·62 CARDS·$389.46
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Creature
18 cardsEnchantment
8 cardsArtifact
2 cardsSorcery
6 cardsInstant
11 cardsLand
18 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land41
Nonbasic35
Basic6
Mountain8
Plains6
Swamp5
Cave1
Goblin1
Human1
Warlock1
Creature21
Human7
Dragon2
Druid2
Elemental2
Goblin2
Rogue2
Warrior2
Artificer1
Assassin1
Assembly-worker1
Bard1
Berserker1
Bird1
Citizen1
Cleric1
Dwarf1
Elder1
Eldrazi1
Elf1
Elk1
Lobster1
Rhino1
Soldier1
Tiefling1
Warlock1
Outlaws4
Party5
Instant17
Sorcery13
Enchantment8
Aura1
Class1
Curse1
Artifact6
Assembly-worker1
Cave1
Legends8
Historic14
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
35 cards not in the pool
NOT IN THE POOL · 35
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