COMMANDER · DECK
Obeka Upkeep
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
19 cardsEnchantment
12 cardsArtifact
13 cardsSorcery
10 cardsInstant
7 cardsLand
13 cardsMONEY CARDS·39 CARDS·$145.48
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Creature
9 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
6 cardsInstant
3 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic10
Basic28
Swamp11
Island10
Mountain10
Creature20
Human5
Vampire3
Construct2
Demon2
Berserker1
Cleric1
Devil1
Dinosaur1
Doctor1
Dragon1
Efreet1
Giant1
Halfling1
Knight1
Lord1
Monk1
Mutant1
Ogre1
Orc1
Phyrexian1
Rogue1
Shaman1
Shapeshifter1
Time1
Warlock1
Wizard1
Zombie1
Outlaws2
Party3
Artifact15
Equipment8
Construct2
Book1
Phyrexian1
Enchantment12
Aura3
Sorcery10
Instant7
Legends9
Historic22
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
33 cards not in the pool
NOT IN THE POOL · 33
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