COMMANDER · DECK
Lord of the nazgul
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
13 cardsEnchantment
4 cardsArtifact
15 cardsSorcery
18 cardsInstant
16 cardsLand
33 cardsMONEY CARDS·39 CARDS·$331.62
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Creature
4 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
9 cardsInstant
8 cardsLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic8
Basic25
Island17
Swamp11
Sorcery19
Adventure1
Equipment1
Artifact17
Equipment3
Adventure2
Robot1
Shapeshifter1
Instant17
Adventure1
Equipment1
Creature14
Human4
Wizard4
Faerie2
Rogue2
Bird1
Drake1
Horse1
Illusion1
Noble1
Robot1
Shapeshifter1
Troll1
Villain1
Wraith1
Zombie1
Outlaws2
Party6
Enchantment4
Legends6
Historic21
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 19 cards not in the pool
BANNED · 2
NOT IN THE POOL · 19
Comments · 0
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