COMMANDER · DECK
ICW
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
11 cardsEnchantment
31 cardsArtifact
14 cardsSorcery
3 cardsInstant
3 cardsLand
11 cardsMONEY CARDS·48 CARDS·$603.10
Sign in to save your threshold.
Creature
8 cardsEnchantment
14 cardsArtifact
14 cardsSorcery
2 cardsInstant
2 cardsLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic10
Basic27
Plains27
Desert1
Enchantment31
Aura26
Artifact15
Equipment12
Human1
Soldier1
Creature12
Human7
Cleric5
Kor2
Advisor1
Dog1
Druid1
Dwarf1
Giant1
Monk1
Soldier1
Wizard1
Party6
Instant3
Sorcery3
Legends9
Historic21
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
23 cards not in the pool
NOT IN THE POOL · 23
Comments · 0
No comments yet.