COMMANDER · DECK
What Did I Do? (backet3 edition)
@PatienceJ2003 · 2026-09-03
597 CARDS (LIMIT 100)ILLEGAL: 1 CARD
DECK $
$4,883.18
MYTHIC
90
RARE
414
UNCOMMON
59
COMMON
34
COMMAND1 CARD
Creature
1 cardMAIN596 CARDS
Planeswalker
22 cardsCreature
56 cardsEnchantment
54 cardsArtifact
97 cardsSorcery
49 cardsInstant
56 cardsBattle
1 cardLand
99 cardsMONEY CARDS·291 CARDS·$3,881.62
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Planeswalker
13 cardsCreature
41 cardsEnchantment
45 cardsArtifact
56 cardsSorcery
29 cardsInstant
44 cardsLand
63 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land264
Nonbasic100
Basic164
Island90
Plains89
Desert3
Town3
Adventure2
Planet2
Gate1
Human1
Rogue1
Saga1
Shapeshifter1
Urza's1
Warlock1
Weird1
Artifact110
Bobblehead7
Book5
Equipment5
Myr2
Phyrexian2
Spacecraft2
Construct1
Elk1
Golem1
Horror1
Human1
Powerstone1
Robot1
Soldier1
Thopter1
Utrom1
Vehicle1
Instant59
Enchantment58
Aura6
Class2
Saga1
Siege1
Urza's1
Creature57
Human21
Wizard10
Cleric6
Advisor5
Homunculus4
Spirit4
Bird3
Horror3
Noble3
Avatar2
Myr2
Phyrexian2
Rabbit2
Rogue2
Soldier2
Archer1
Artificer1
Beast1
Cat1
Construct1
Doctor1
Dwarf1
Elemental1
Elf1
Elk1
Faerie1
Frog1
Giant1
Golem1
Halfling1
Knight1
Kraken1
Lord1
Merfolk1
Robot1
Shapeshifter1
Shark1
Squid1
Thopter1
Time1
Utrom1
Vedalken1
Warlock1
Warrior1
Weird1
Outlaws3
Party19
Sorcery54
Adventure2
Town2
Lesson1
Planeswalker22
Jace6
Teferi5
Tezzeret3
Elspeth2
Elminster1
Mordenkainen1
Narset1
Tamiyo1
Ugin1
Battle1
Siege1
Legends80
Historic164
LAND PROBABILITY
261 LANDS · 596 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 49.9%
TURN 527.3%
TURN 646.6%
TURN 763.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS36 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Lock
ALSO NEEDS
Extra Turn Spell
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite mill
Bracket 3
locks the table
- Each opponent shuffles their hand into their library during their draw step
- Opponents can't draw cards during their turn
- Lock
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite looting
- Infinite self-discard triggers
- Infinite draw triggers
- Near-infinite card draw for each opponent
- Near-infinite draw triggers for each opponent
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite draw triggers for target opponent
- Near-infinite lifegain triggers for opponents
- Near-infinite lifegain for opponents
Bracket 1
doesn’t raise the bracket
- Infinite mana creatures you control can produce
- Infinite storm count
- Infinite untap of creatures
- Infinite creature ETB
- Infinite creature LTB
Bracket 1
doesn’t raise the bracket
- Win the game
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Infinite looting
- Infinite self-discard triggers
- Infinite draw triggers
- Near-infinite card draw for each opponent
- Near-infinite draw triggers for each opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers for all players
- Infinite rummaging for all players
- Infinite self-discard triggers for all players
- Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite +1/+1 counters on a creature
- Near-infinite lifegain
- Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Near-infinite colorless mana
- Near-infinite colored mana
- Near-infinite card draw
- Near-infinite untap of permanents you control
- Near-infinite mana permanents you control can produce
- Infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Near-infinite card draw for target opponent
- Near-infinite draw triggers for target opponent
- Infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Near-infinite card draw
- Near-infinite colorless mana
- Near-infinite creature tokens
- Near-infinite ETB
- Near-infinite looting
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Near-infinite card draw
- Near-infinite colorless mana
- Near-infinite creature tokens
- Near-infinite ETB
- Near-infinite looting
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
ALSO NEEDS
Artifact / Creature with ": Add Mana" that can tap upon ETB (Mana Rock)
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite colored mana
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite storm count
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite creature LTB
- Infinite colored mana
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite colorless mana
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite mana among colors of legendary creatures and planeswalkers you control
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite lifeloss
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite storm count
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite self-discard triggers
- Near-infinite creature ETB
- Infinite draw triggers
- Near-infinite creature tokens
- Near-infinite card draw
- Near-infinite untap of all creatures
- Near-infinite looting
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 card not in the pool
NOT IN THE POOL · 1
DUEL COMMANDER
Not legal
10 banned cards, 1 card not in the pool
BANNED · 10
NOT IN THE POOL · 1
CEDH
Not legal
- 1 card not in the pool
NOT IN THE POOL · 1
BRAWL (HISTORIC)
Not legal
2 banned cards, 140 cards not in the pool
BANNED · 2
NOT IN THE POOL · 140
140 results · 120 per page
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140 results · 120 per page
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Comments · 0
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