COMMANDER · DECK
Necrobloom Deck
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
27 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
9 cardsInstant
5 cardsLand
38 cardsMONEY CARDS·64 CARDS·$736.46
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Planeswalker
1 cardCreature
21 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
4 cardsInstant
3 cardsLand
23 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land42
Nonbasic33
Basic9
Forest7
Swamp7
Plains6
Gate3
God1
Saga1
Urza's1
Creature28
Elemental4
Human4
Beast3
Horror3
Shaman3
Frog2
Knight2
Plant2
Snake2
Angel1
Bat1
Bear1
Bird1
Detective1
Dinosaur1
Elf1
Giant1
God1
Insect1
Merfolk1
Monk1
Phyrexian1
Robot1
Scout1
Soldier1
Treefolk1
Wizard1
Zombie1
Party1
Enchantment11
Adventure1
Case1
Room1
Saga1
Urza's1
Artifact10
Beast1
Robot1
Soldier1
Spacecraft1
Vehicle1
Sorcery9
Adventure1
Instant5
Planeswalker1
Elspeth1
Legends14
Historic25
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS14 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite self-discard triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 19 cards not in the pool
BANNED · 2
NOT IN THE POOL · 19
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