COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
21 cardsEnchantment
11 cardsArtifact
8 cardsSorcery
6 cardsInstant
14 cardsLand
14 cardsMONEY CARDS·30 CARDS·$97.69
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Creature
10 cardsEnchantment
7 cardsArtifact
3 cardsSorcery
2 cardsInstant
4 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Glint-Horn Buccaneer + Curiosity: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Glint-Horn Buccaneer + Curiosity — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
CURVE
COLOR
TYPES
Land38
Nonbasic11
Basic27
Island9
Mountain9
Swamp9
Gate1
Creature22
Wizard10
Human3
Merfolk3
Dragon2
Noble2
Zombie2
Dwarf1
Elf1
Goblin1
Golem1
Hag1
Horror1
Jellyfish1
Knight1
Kraken1
Minotaur1
Phyrexian1
Pirate1
Specter1
Vedalken1
Wall1
Outlaws1
Party10
Instant14
Enchantment12
Aura4
Hag1
Artifact10
Book2
Golem1
Horror1
Phyrexian1
Sorcery6
Planeswalker1
Nixilis1
Legends8
Historic18
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Target opponent loses the game
Infinite card drawInfinite draw triggersNear-infinite damage
Target opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Target player loses the game
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
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