COMMANDER · DECK
2020-08-08
DECK $
$890.58
MYTHIC
5
RARE
42
UNCOMMON
18
COMMON
35
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
36 cardsEnchantment
9 cardsArtifact
10 cardsSorcery
2 cardsInstant
8 cardsLand
15 cardsMONEY CARDS·56 CARDS·$705.06
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Creature
18 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
2 cardsInstant
8 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Staff of Domination + Priest of Titania: arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Priest of Titania: arguably two-card combo, for six mana or less, pieces included
- Staff of Domination + Elvish Archdruid: arguably two-card combo, for six mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Staff of Domination + Priest of Titania — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Priest of Titania — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Staff of Domination + Elvish Archdruid — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Elvish Archdruid — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 34 cards not in the pool
BANNED · 1
NOT IN THE POOL · 34
CURVE
COLOR
TYPES
Creature37
Elf16
Druid9
Shaman5
Human4
Ranger3
Beast2
Cat2
Ooze2
Bard1
Bird1
Construct1
Dryad1
Elephant1
Elk1
Faerie1
Forest1
Horror1
Insect1
Phyrexian1
Rogue1
Snake1
Spirit1
Treefolk1
Wizard1
Wolf1
Outlaws1
Party2
Land35
Nonbasic15
Basic20
Forest21
Desert1
Dryad1
Artifact12
Equipment2
Construct1
Horror1
Phyrexian1
Enchantment9
Aura4
Treefolk1
Instant8
Sorcery2
Legends5
Historic17
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinitely large creatures you control until end of turn
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
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