COMMANDER · DECK
flicker
Bracket 4 · Optimized2021-02-10
DECK $
$2,933.11
MYTHIC
18
RARE
47
UNCOMMON
22
COMMON
25
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
38 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
6 cardsInstant
16 cardsLand
28 cardsSIDEBOARD13 CARDS
Creature
5 cardsEnchantment
2 cardsSorcery
1 cardInstant
5 cardsMONEY CARDS·73 CARDS·$2,333.32
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Creature
22 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
4 cardsInstant
18 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 10 game changers — Bracket 3 allows 3
- Venser, Shaper Savant + Intruder Alarm: early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Whitemane Lion: early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Shrieking Drake: early arguably two-card combo, for four mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Venser, Shaper Savant + Intruder Alarm — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Whitemane Lion — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Shrieking Drake — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Palinchron + Panharmonicon — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Chulane, Teller of Tales + Intruder Alarm — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Reads as cEDH
- 10 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
4 banned cards, 25 cards not in the pool
BANNED · 4
NOT IN THE POOL · 25
CURVE
COLOR
TYPES
Creature39
Human11
Druid9
Elf8
Elemental4
Wizard4
Beast2
Bird2
Cat2
Drake2
Shaman2
Snake2
Soldier2
Spirit2
Cleric1
Giant1
God1
Illusion1
Lizard1
Merfolk1
Monk1
Noble1
Ranger1
Rogue1
Scout1
Serpent1
Treefolk1
Whale1
Outlaws1
Party6
Land30
Nonbasic25
Basic5
Forest6
Island6
Plains5
Instant16
Sorcery6
Arcane1
Artifact5
Enchantment5
God1
Legends7
Historic12
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite millInfinite self-millInfinite recursion of creature cards with power 2 or less
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite blinkingInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Infinite blinkingInfinite ETBInfinite landfall triggersInfinite LTBInfinite mana among colors with which you have devotion
Infinite LTBInfinite ETBInfinite storm countInfinite mana lands you control can produceInfinite untap of lands you control
Infinite ETBInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-millInfinite death triggers
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm countInfinite blue manaInfinite untap of lands you control
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite landfall triggersNear-infinite creature LTBNear-infinite mana creatures you control can produceNear-infinite storm countNear-infinite untap of all creaturesPut all lands from your hand and library onto the battlefield
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite storm countInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures
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