MetaMox
COMMANDER · DECK
@Shrug_em0ticon · 2026-09-24
Zur the Enchanter
DECK $
$5,291.64
MYTHIC
12
RARE
48
UNCOMMON
23
COMMON
17
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

6 cards

Enchantment

24 cards

Artifact

12 cards

Sorcery

4 cards

Instant

17 cards

Land

36 cards
NAMECOSTPRICE
MONEY CARDS·80 CARDS·$4,226.77
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Creature

7 cards

Enchantment

15 cards

Artifact

8 cards

Sorcery

4 cards

Instant

15 cards

Land

31 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
30131202203342526+
COLOR
W: 29 pipsU: 26 pipsB: 13 pipsC: 82 pips
TYPES
Land36
Nonbasic32
Basic4
Island7
Plains6
Swamp6
Enchantment24
Aura8
Curse1
Instant17
Artifact13
Equipment2
Human1
Soldier1
Creature7
Human6
Wizard2
Advisor1
Cleric1
Phyrexian1
Praetor1
Rogue1
Soldier1
Outlaws1
Party4
Sorcery4
Legends9
Historic21
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMBOS5 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you by sources you don't control
  • Lock
Bracket 3
locks the table
  • You can't lose the game due to having 0 or less life
  • Lock
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
  • Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 13 game changers — cEDH lists run 10 or more
Group
Color
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