MetaMox
COMMANDER · DECK
@foxfield · 2026-04-16
DECK $
$610.29
MYTHIC
9
RARE
44
UNCOMMON
20
COMMON
36
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

19 cards

Enchantment

10 cards

Artifact

16 cards

Sorcery

6 cards

Instant

12 cards

Land

18 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
1091212123845576+
COLOR
U: 29 pipsB: 18 pipsR: 21 pipsC: 127 pips
TYPES
Land36
Nonbasic15
Basic21
Island8
Mountain8
Swamp8
Creature20
Human4
Vampire2
Wizard2
Artificer1
Avatar1
Berserker1
Construct1
Devil1
Dragon1
Elemental1
Faerie1
Giant1
God1
Merfolk1
Myr1
Ogre1
Phyrexian1
Praetor1
Rogue1
Shaman1
Sphinx1
Warlock1
Warrior1
Zombie1
Outlaws2
Party4
Artifact18
Equipment9
Book1
Construct1
Myr1
Instant12
Enchantment11
Aura3
God1
Sorcery6
Legends6
Historic23
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS10 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite artifact ETB
  • Infinite artifact LTB
  • Infinite artifact sacrifice triggers
  • Infinite artifact tokens
  • Infinite colored mana
  • Infinite combat damage
  • Infinite combat phases
  • Infinite mana creatures you control can produce
  • Infinite Treasure tokens
  • Infinite untap of creatures you control
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite combat phases
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinitely powerful creature until end of turn
  • Infinite magecraft triggers
  • Infinite red mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Infinite combat damage
  • Infinite combat phases
  • Infinite mana creatures you control can produce
  • Infinite untap of creatures you control
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite combat phases
  • Near-infinite untap of creatures and lands you control
Group
Color
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