MetaMox
COMMANDER · DECK
@Juxis · 2024-10-23
Storm, Force of Nature
DECK $
$760.60
MYTHIC
12
RARE
66
UNCOMMON
41
COMMON
58
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

11 cards

Enchantment

6 cards

Artifact

7 cards

Sorcery

16 cards

Instant

21 cards

Land

38 cards
NAMECOSTPRICE
MAYBE77 CARDS

Planeswalker

3 cards

Creature

13 cards

Enchantment

4 cards

Artifact

3 cards

Sorcery

30 cards

Instant

24 cards
MONEY CARDS·95 CARDS·$583.06
Sign in to save your threshold.

Planeswalker

2 cards

Creature

12 cards

Enchantment

7 cards

Artifact

9 cards

Sorcery

21 cards

Instant

24 cards

Land

20 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00171272103441516+
COLOR
U: 33 pipsR: 22.5 pipsG: 13.5 pipsC: 56 pips
TYPES
Land39
Nonbasic30
Basic9
Forest6
Island6
Mountain6
God1
Instant21
Sorcery16
Creature12
Human5
Wizard4
Otter3
God2
Shaman2
Demon1
Hero1
Monk1
Mutant1
Rogue1
Outlaws1
Party5
Artifact8
Equipment2
God1
Enchantment6
Class1
Legends8
Historic14
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS3 COMBOS
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite untap of creatures you control
  • Infinite mana creatures you control can produce
  • Infinite magecraft triggers
  • Infinite combat phases
  • Infinitely powerful creatures you control until end of turn
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Near-infinite looting
  • Near-infinite magecraft triggers
  • Near-infinite self-discard triggers
  • Near-infinite self-mill
  • Near-infinite storm count
  • Near-infinite surveil
  • Near-infinite draw triggers
Group
Color
View
Comments · 0
No comments yet.