COMMANDER · DECK
SSCG Enchantress Rooms
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
36 cardsArtifact
4 cardsSorcery
3 cardsInstant
4 cardsLand
31 cardsMAYBE24 CARDS
Creature
3 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
2 cardsInstant
4 cardsLand
1 cardMONEY CARDS·92 CARDS·$6,845.83
Sign in to save your threshold.
Creature
14 cardsEnchantment
28 cardsArtifact
7 cardsSorcery
5 cardsInstant
8 cardsLand
30 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Enchantment44
Room10
Aura7
Dryad2
Nymph2
Avatar1
Fox1
Glimmer1
Horror1
Human1
Monk1
Nightmare1
Spirit1
Land31
Nonbasic31
Forest11
Island9
Plains8
Mountain5
Swamp5
Creature22
Human9
Druid6
Cleric2
Dryad2
Elf2
Nymph2
Spirit2
Avatar1
Bird1
Centaur1
Fox1
Glimmer1
Horror1
Monk1
Nightmare1
Satyr1
Scout1
Shaman1
Treefolk1
Warlock1
Warrior1
Outlaws1
Party3
Artifact4
Infinity1
Stone1
Instant4
Sorcery3
Legends4
Historic7
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS9 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN8 COMBOS
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite colored mana
ALSO NEEDS
Pemmin's Aura attached to Sanctum Weaver.
Sanctum Weaver does not have summoning sickness.
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite colored mana
ALSO NEEDS
Freed from the Real attached to Sanctum Weaver.
Sanctum Weaver does not have summoning sickness.
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite non-blue mana of colors among permanents you control
- Infinite mana of colors among permanents you control
ALSO NEEDS
Pemmin's Aura attached to Bloom Tender.
Bloom Tender does not have summoning sickness.
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite non-blue mana of colors among permanents you control
- Infinite mana of colors among permanents you control
ALSO NEEDS
Freed from the Real attached to Bloom Tender.
Bloom Tender does not have summoning sickness.
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite non-blue mana of colors among permanents you control
- Infinite mana of colors among permanents you control
ALSO NEEDS
Pemmin's Aura attached to Faeburrow Elder.
Faeburrow Elder does not have summoning sickness.
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite non-blue mana of colors among permanents you control
- Infinite mana of colors among permanents you control
ALSO NEEDS
Freed from the Real attached to Faeburrow Elder.
Faeburrow Elder does not have summoning sickness.
Bracket 3
late two-card combo, for eight mana or less, pieces included
- Infinite creature ETB
- Infinite creature tokens
- Draw the game
Bracket 3
locks the table
- Counter all spells opponents cast
- Lock
NEEDS A MAYBE CARD — SWAP IT IN1 COMBO
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Infinite creature ETB
- Infinite creature tokens
ALSO NEEDS
Secret Arcade is unlocked.
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 30 cards not in the pool
BANNED · 1
NOT IN THE POOL · 30
Comments · 0
No comments yet.