COMMANDER · DECK
Journey to Atlantis Old
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
38 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
5 cardsInstant
9 cardsLand
20 cardsSIDEBOARD11 CARDS
Creature
4 cardsEnchantment
1 cardArtifact
1 cardSorcery
3 cardsInstant
1 cardLand
1 cardMAYBE41 CARDS
Creature
12 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
7 cardsInstant
6 cardsLand
10 cardsMONEY CARDS·35 CARDS·$119.86
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Creature
10 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
5 cardsInstant
4 cardsLand
7 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature39
Merfolk36
Wizard8
Scout7
Shaman5
Noble3
Warrior3
Druid2
Mutant2
Rogue2
Shapeshifter2
Soldier2
Elemental1
God1
Human1
Changeling1
Outlaws2
Party13
Land38
Nonbasic18
Basic20
Island11
Forest9
Instant9
Artifact5
Equipment1
Shapeshifter1
Enchantment5
Sorcery5
Legends11
Historic16
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
27 cards not in the pool
NOT IN THE POOL · 27
Comments · 0
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