COMMANDER · DECK
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COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Creature
21 cardsArtifact
25 cardsSorcery
13 cardsInstant
5 cardsLand
12 cardsMONEY CARDS·22 CARDS·$80.71
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Creature
5 cardsArtifact
7 cardsSorcery
3 cardsInstant
3 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Artifact37
Vehicle21
Myr3
Construct2
Vedalken2
Wizard2
Artificer1
Equipment1
Fox1
Golem1
Human1
Moonfolk1
Pilot1
Samurai1
Land35
Nonbasic10
Basic25
Island14
Plains13
Creature21
Artificer5
Human4
Vedalken4
Wizard4
Myr3
Construct2
Moonfolk2
Pilot2
Advisor1
Dwarf1
Elephant1
Fox1
Golem1
Merfolk1
Pirate1
Samurai1
Spirit1
Outlaws1
Party4
Sorcery13
Instant5
Legends10
Historic43
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card, commander banned as a commander
BANNED · 1
BANNED AS A COMMANDER · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
23 cards not in the pool
NOT IN THE POOL · 23
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