COMMANDER · DECK
Jared Carthalion, True Heir
2022-08-04
120 CARDS (LIMIT 100)
DECK $
$413.76
MYTHIC
7
RARE
65
UNCOMMON
37
COMMON
33
COMMAND1 CARD
Creature
1 cardMAIN119 CARDS
Creature
23 cardsEnchantment
13 cardsArtifact
16 cardsSorcery
11 cardsInstant
16 cardsLand
31 cardsMAYBE23 CARDS
Creature
13 cardsEnchantment
3 cardsArtifact
1 cardSorcery
1 cardInstant
5 cardsMONEY CARDS·65 CARDS·$304.70
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Creature
15 cardsEnchantment
12 cardsArtifact
10 cardsSorcery
6 cardsInstant
10 cardsLand
12 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Nonbasic28
Basic12
Forest9
Mountain8
Plains8
Creature24
Human6
Elemental3
Goblin3
Shaman3
Soldier3
Construct2
Pirate2
Warrior2
Archon1
Dinosaur1
Djinn1
Dragon1
Elf1
Elk1
Insect1
Knight1
Lizard1
Minotaur1
Ogre1
Snake1
Wizard1
Outlaws2
Party3
Artifact18
Equipment10
Construct2
Instant18
Enchantment13
Aura3
Background1
Sorcery11
Legends7
Historic23
LAND PROBABILITY
40 LANDS · 119 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.6%
TURN 546.4%
TURN 668.9%
TURN 783.8%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS47 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite damage
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite damage
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite damage
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite damage
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite damage
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite damage to one opponent
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite damage to one opponent
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite damage to one opponent
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage to one opponent
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
- Opponents can't gain life for the rest of the game
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite lifegain
- Infinite lifegain triggers
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage to one opponent
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Draw the game
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Draw the game
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Draw the game
Bracket 1
doesn’t raise the bracket
- Draw the game
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
ALSO NEEDS
Card That Gives Indestructible
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
51 cards not in the pool
NOT IN THE POOL · 51
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