COMMANDER · DECK
Malcolm Kediss B4, Maybe fringe B5?
@AelierxD · 2026-02-12
DECK $
$5,682.97
MYTHIC
18
RARE
45
UNCOMMON
21
COMMON
30
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
25 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
7 cardsInstant
22 cardsLand
28 cardsSIDEBOARD14 CARDS
Creature
4 cardsEnchantment
4 cardsArtifact
1 cardSorcery
2 cardsInstant
3 cardsMONEY CARDS·87 CARDS·$4,539.72
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Creature
19 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
8 cardsInstant
23 cardsLand
21 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land28
Nonbasic23
Basic5
Island5
Mountain4
Saga1
Urza's1
Creature27
Pirate7
Human6
Goblin5
Artificer4
Siren3
Spirit3
Warrior3
Elemental2
Wizard2
Advisor1
Ape1
Assembly-worker1
Bard1
Berserker1
Bird1
Drix1
Dwarf1
Faerie1
Lizard1
Minotaur1
Monkey1
Robot1
Rogue1
Shapeshifter1
Sorcerer1
Villain1
Changeling1
Outlaws8
Party6
Instant22
Arcane1
Trap1
Artifact14
Assembly-worker1
Robot1
Villain1
Enchantment7
Aura2
Saga1
Urza's1
Sorcery7
Legends11
Historic24
LAND PROBABILITY
28 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.0%
TURN 558.0%
TURN 679.6%
TURN 791.3%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 11 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS20 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite damage
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Near-infinite damage
- Infinite self-discard triggers
- Infinite draw triggers
- Infinite rummaging
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite damage
- Infinite colored mana
- Infinite Treasure tokens
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite damage
- Infinite Treasure tokens
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Near-infinite damage
- Infinite self-discard triggers
- Infinite draw triggers
- Infinite rummaging
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite colored mana
- Infinite damage
- Infinite Treasure tokens
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite colored mana
- Infinite damage
- Infinite Treasure tokens
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite colored mana
- Infinite damage
- Infinite Treasure tokens
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Near-infinite damage
- Near-infinite self-discard triggers
- Near-infinite draw triggers
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite colored mana
- Infinite damage
- Infinite Treasure tokens
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite colored mana
- Infinite damage
- Infinite Treasure tokens
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite colored mana
- Infinite damage
- Infinite Treasure tokens
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite colored mana
- Infinite damage
- Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite damage
- Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite damage
- Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite damage
- Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers for all players
- Infinite looting for all players
- Near-infinite magecraft triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Infinite looting for opponents
- Near-infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
15 banned cards
BANNED · 15
CEDH
Reads as cEDH
- 11 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
5 banned cards, 31 cards not in the pool
BANNED · 5
NOT IN THE POOL · 31
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