COMMANDER · DECK
The Great Gates
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
30 cardsEnchantment
8 cardsArtifact
11 cardsSorcery
6 cardsInstant
11 cardsLand
21 cardsMONEY CARDS·31 CARDS·$126.66
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Creature
11 cardsEnchantment
4 cardsArtifact
7 cardsInstant
3 cardsLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic18
Basic15
Gate14
Forest5
Island5
Swamp5
Creature31
Elf7
Scout6
Human4
Rogue4
Wizard4
Druid3
Noble3
Shaman3
Snake3
Frog2
Insect2
Beast1
Cleric1
Construct1
Gargoyle1
Giant1
Hydra1
Merfolk1
Monk1
Ogre1
Ooze1
Plant1
Serpent1
Shapeshifter1
Sheep1
Turtle1
Vedalken1
Warrior1
Outlaws4
Party10
Artifact13
Equipment4
Construct1
Gargoyle1
Instant11
Enchantment8
Aura3
Case1
Sorcery6
Legends13
Historic26
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
28 cards not in the pool
NOT IN THE POOL · 28
Comments · 0
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