COMMANDER · DECK
Enchantment- Sagas
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
23 cardsEnchantment
32 cardsArtifact
3 cardsSorcery
4 cardsLand
17 cardsMONEY CARDS·34 CARDS·$154.19
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Creature
13 cardsEnchantment
10 cardsArtifact
3 cardsSorcery
2 cardsLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic14
Basic23
Forest9
Plains9
Swamp7
Enchantment36
Saga20
Aura5
Monk3
Spirit3
Human2
Demigod1
Dragon1
Dryad1
Fox1
Noble1
Nymph1
Plant1
Snake1
Creature31
Human10
Saga7
Druid4
Spirit4
Monk3
Cleric2
Insect2
Nightmare2
Noble2
Advisor1
Archon1
Bard1
Centaur1
Demigod1
Dragon1
Dryad1
Elf1
Fox1
Golem1
Kor1
Nymph1
Phyrexian1
Plant1
Satyr1
Scientist1
Shaman1
Snake1
Soldier1
Vampire1
Warrior1
Party3
Artifact6
Insect2
Golem1
Phyrexian1
Sorcery4
Legends9
Historic35
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
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