COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
14 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
3 cardsInstant
31 cardsLand
26 cardsMONEY CARDS·31 CARDS·$230.45
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Creature
4 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
1 cardInstant
12 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 2 extra-turn cards — chaining turns is Bracket 4
- 2 game changers — Brackets 1 and 2 allow none
- Dualcaster Mage + Sublime Epiphany: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 1
- Dualcaster Mage + Sublime Epiphany — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 25 cards not in the pool
BANNED · 2
NOT IN THE POOL · 25
CURVE
COLOR
TYPES
Land38
Nonbasic23
Basic15
Forest6
Mountain6
Island5
Desert2
Instant32
Adventure1
Faerie1
Rogue1
Creature15
Wizard8
Human4
Goblin2
Adventure1
Dinosaur1
Dragon1
Druid1
Elemental1
Elf1
Faerie1
Fish1
God1
Horse1
Merfolk1
Rogue1
Shaman1
Spirit1
Weird1
Zombie1
Outlaws1
Party9
Artifact7
Equipment1
Enchantment6
Fish1
Horse1
Sorcery3
Planeswalker2
Ral1
Saheeli1
Legends9
Historic16
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite creature tokensInfinite ETBInfinite magecraft triggersInfinite card draw for any number of playersInfinite draw triggers for any number of players
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite magecraft triggers
Infinite magecraft triggers
+ 42 CARDS NOT IN PRECON
+ Anticipate+ Brainstorm+ Brazen Borrower // Petty Theft+ Castle Vantress+ Chromatic Lantern+ Counterspell+ Cultivate+ Cyclonic Rift+ Double Vision+ Electrodominance+ Emergence Zone+ Fabled Passage+ Fact or Fiction+ Goblin Electromancer+ God-Eternal Kefnet+ Guttersnipe+ Holdout Settlement+ Increasing Vengeance+ Jace's Sanctum+ Karn's Temporal Sundering+ Narset's Reversal+ Nature's Claim+ Negate+ Nexus of Fate+ Niv-Mizzet, Parun+ Opt+ Primal Amulet // Primal Wellspring+ Ral, Storm Conduit+ Rampant Growth+ Refuse // Cooperate+ Reliquary Tower+ Return to Nature+ Saheeli, Sublime Artificer+ Scalding Tarn+ Sea Gate Stormcaller+ Soul's Fire+ Springleaf Drum+ Sublime Epiphany+ Survivors' Encampment+ Temple of Mystery+ Thousand-Year Storm+ Wavebreak Hippocamp
- 39 PRECON CARDS NOT IN DECK
- Bonder's Ornament- Chaos Warp- Charmbreaker Devils- Clash of Titans- Commander's Sphere- Commune with Lava- Crackling Drake- Curious Herd- Decoy Gambit- Desolate Lighthouse- Djinn Illuminatus- Eon Frolicker- Etali, Primal Storm- Evolution Charm- Glademuse- Goblin Dark-Dwellers- Haldan, Avid Arcanist- Hunter's Insight- Hunting Pack- Jace, Architect of Thought- Kessig Wolf Run- Lavabrink Floodgates- Mossfire Valley- Mosswort Bridge- Nascent Metamorph- Pako, Arcane Retriever- Predatory Impetus- Primal Empathy- Psychic Impetus- Ravenous Gigantotherium- Rupture Spire- Shiny Impetus- Slice in Twain- Solemn Simulacrum- Surreal Memoir- Swiftwater Cliffs- Whiplash Trap- Wort, the Raidmother- Xyris, the Writhing Storm
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