COMMANDER · DECK
dino go berrrrr
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
30 cardsEnchantment
9 cardsArtifact
1 cardSorcery
10 cardsInstant
10 cardsLand
13 cardsMONEY CARDS·13 CARDS·$107.89
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Creature
8 cardsEnchantment
2 cardsArtifact
1 cardInstant
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic10
Basic29
Forest10
Mountain10
Plains9
Desert1
Gate1
Creature31
Dinosaur28
Elder4
Human3
Shaman2
Avatar1
Hero1
Knight1
Plant1
Spider1
Vampire1
Villain1
Instant10
Lesson1
Sorcery10
Lesson1
Enchantment9
Aura6
Artifact1
Legends9
Historic10
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
8 cards not in the pool
NOT IN THE POOL · 8
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