MetaMox
COMMANDER · DECK
@Doomedd · 2026-09-07
Nekusar, the Mindrazer
DECK $
$1,584.32
MYTHIC
11
RARE
70
UNCOMMON
8
COMMON
11
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

16 cards

Enchantment

10 cards

Artifact

12 cards

Sorcery

16 cards

Instant

10 cards

Land

32 cards
MONEY CARDS·71 CARDS·$1,262.37
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Creature

14 cards

Enchantment

8 cards

Artifact

7 cards

Sorcery

13 cards

Instant

7 cards

Land

22 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
1091222163745546+
COLOR
U: 29 pipsB: 27 pipsR: 21 pipsC: 102 pips
TYPES
Land35
Nonbasic29
Basic6
Island5
Mountain5
Swamp5
Creature17
Human5
Phyrexian4
Horror3
Spirit2
Wizard2
Zombie2
Archer1
Assassin1
Construct1
Demon1
God1
Hag1
Knight1
Orc1
Praetor1
Rogue1
Tyranid1
Outlaws2
Party3
Sorcery16
Artifact14
Phyrexian2
Book1
Construct1
Horror1
Enchantment11
Hag1
Instant10
Legends8
Historic22
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS8 COMBOS
Bracket 3
locks the table
  • Opponents put all cards in hand on the bottom of their library on each of their draw steps
  • Lock
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
Group
Color
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