COMMANDER · DECK
Zombie Plant Pump Wagon
Bracket 4 · Optimized@danalus1 · 2025-07-22
DECK $
$7,537.16
MYTHIC
41
RARE
181
UNCOMMON
78
COMMON
50
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
12 cardsInstant
14 cardsLand
30 cardsMAYBE250 CARDS
Planeswalker
4 cardsCreature
58 cardsEnchantment
36 cardsArtifact
28 cardsSorcery
27 cardsInstant
22 cardsLand
75 cardsMONEY CARDS·236 CARDS·$5,996.89
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Planeswalker
4 cardsCreature
62 cardsEnchantment
27 cardsArtifact
21 cardsSorcery
28 cardsInstant
28 cardsLand
66 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 11 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- Chain of Smog + Witherbloom Apprentice: early two-card combo, for four mana or less, pieces included
- Chain of Smog + Leonin Lightscribe: early two-card combo, for four mana or less, pieces included
- Abdel Adrian, Gorion's Ward + Necromancy: early two-card combo, for four mana or less, pieces included
- and 17 more combos that bear on the bracket, listed below
GAME CHANGERS · 11 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 20
- Chain of Smog + Witherbloom Apprentice — Bracket 4, early two-card combo, for four mana or less, pieces included
- Chain of Smog + Leonin Lightscribe — Bracket 4, early two-card combo, for four mana or less, pieces included
- Abdel Adrian, Gorion's Ward + Necromancy — Bracket 4, early two-card combo, for four mana or less, pieces included
- Abdel Adrian, Gorion's Ward + Dance of the Dead — Bracket 4, early two-card combo, for four mana or less, pieces included
- Abdel Adrian, Gorion's Ward + Animate Dead — Bracket 4, early two-card combo, for four mana or less, pieces included
- Glacial Chasm + Crucible of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Solemnity — Bracket 3, locks the table
- Glacial Chasm + Icetill Explorer — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Wayward Swordtooth + Crucible of Worlds — Bracket 3, locks the table
- Ad Nauseam + Teferi's Protection — Bracket 3, two-card combo, for six mana or less, pieces included
- Glacial Chasm + Conduit of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Thalia and The Gitrog Monster + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Thalia and The Gitrog Monster + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Dryad of the Ilysian Grove + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Wayward Swordtooth + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Conduit of Worlds — Bracket 3, locks the table
- Chain of Acid + Witherbloom Apprentice — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Chain of Acid + Leonin Lightscribe — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
8 banned cards
BANNED · 8
CEDH
Reads as cEDH
- 11 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
4 banned cards, 15 cards not in the pool
BANNED · 4
NOT IN THE POOL · 15
CURVE
COLOR
TYPES
Creature32
Human11
Elf6
Druid3
Insect3
Shaman3
Advisor2
Citizen2
Frog2
Halfling2
Horror2
Monk2
Wizard2
Zombie2
Archer1
Bird1
Cleric1
Detective1
Gamma1
Hero1
Imp1
Knight1
Merfolk1
Mutant1
Nightmare1
Nomad1
Orc1
Plant1
Rogue1
Scout1
Snake1
Soldier1
Treefolk1
Villain1
Outlaws1
Party4
Land30
Nonbasic26
Basic4
Forest6
Swamp5
Plains4
Cave1
Instant14
Sorcery12
Artifact9
Equipment3
Human1
Shaman1
Soldier1
Vehicle1
Enchantment5
Insect1
Monk1
Legends14
Historic21
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS56 COMBOS
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite creature LTBInfinite colored manaInfinite creature sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifegainInfinite Treasure tokensInfinite landfall triggersInfinite Food tokens
Infinite self-millNear-infinite self-discard triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite mana lands you control can produceInfinite landfall triggersInfinite card drawInfinite draw triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite ETBInfinite black manaInfinite card drawInfinite draw triggersInfinite green manaInfinite creature tokensInfinite landfall triggers
Infinite colored manaInfinite mana lands you control can produceInfinite landfall triggers
Infinite creature tokensInfinite landfall triggersInfinite ETBInfinite card drawInfinite draw triggersInfinite green manaInfinite white mana
Infinite ETBInfinite creature tokensInfinite landfall triggersInfinite black manaInfinite card drawInfinite draw triggersInfinite green mana
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite ETBInfinite creature tokensInfinite landfall triggers
Infinite LTBInfinite ETBInfinite creature tokensInfinite landfall triggersInfinite energy countersInfinite self-millInfinite storm countInfinite mana lands you control can producePut all land cards from your library and graveyard onto the battlefield
Infinite LTBInfinite ETBInfinite self-millInfinite storm countInfinite creature tokensInfinite mana lands you control can produceInfinite landfall triggersInfinite energy countersPut all land cards from your library and graveyard onto the battlefield
Infinite landfall triggersInfinite ETBInfinite creature tokens
Infinite ETBInfinite creature tokensInfinite landfall triggersInfinite card drawInfinite draw triggersInfinite green manaInfinite white mana
Infinite creature tokensInfinite landfall triggersInfinite ETBInfinite card drawInfinite draw triggersInfinite green manaInfinite black mana
Infinite ETBInfinite creature tokensInfinite landfall triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite magecraft triggers
Infinite creature tokensInfinite landfall triggersInfinite ETBInfinite card drawInfinite draw triggersInfinite green manaInfinite white mana
Infinite LTBInfinite ETBInfinite self-millInfinite storm countInfinite mana lands you control can produceInfinite landfall triggersInfinite energy countersPut all land cards from your library and graveyard onto the battlefield
Near-infinite landfall triggersPut all lands from your library onto the battlefield tappedNear-infinite ETBNear-infinite creature tokens
Infinite ETBInfinite creature tokensInfinite landfall triggers
Infinite creature tokensInfinite landfall triggersInfinite ETB
Near-infinite landfall triggersPut all lands from your library onto the battlefield tapped
Infinite colored manaInfinite storm countInfinite +1/+1 counters on a creature
Infinite LTBInfinite ETBInfinite self-millInfinite storm countInfinite creature tokensInfinite mana lands you control can produceInfinite landfall triggersInfinite energy countersPut all land cards from your library and graveyard onto the battlefield
Infinite creature tokensInfinite landfall triggersInfinite ETB
Near-infinite landfall triggersPut all lands from your library onto the battlefield tapped
Infinite LTBInfinite ETBInfinite self-millInfinite storm countInfinite creature tokensInfinite mana lands you control can produceInfinite landfall triggersInfinite energy countersPut all land cards from your library and graveyard onto the battlefield
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinitely large creatures you control until end of turnInfinite magecraft triggers
Near-infinite landfall triggersPut all lands from your library onto the battlefield tapped
Near-infinite landfall triggersPut all lands from your library onto the battlefield tapped
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinitely large creatures you control until end of turnInfinite magecraft triggers
Infinite LTBInfinite ETBInfinite self-millInfinite storm countInfinite creature tokensInfinite mana lands you control can produceInfinite landfall triggersInfinite energy countersPut all land cards from your library and graveyard onto the battlefield
Infinite card drawNear-infinite lifelossNear-infinite ETBInfinite draw triggersNear-infinite LTBNear-infinite death triggersNear-infinite sacrifice triggersNear-infinite black mana
Infinite colored manaInfinite mana lands you control can produceInfinite landfall triggersInfinite card drawInfinite draw triggers
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite blinkingInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite blinking of nonland permanents
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Man-Land that Enters Untapped
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Man-Land that Enters Untapped
Infinite creature LTBInfinite colored manaInfinite creature sacrifice triggersInfinite death triggersInfinite landfall triggers
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite magecraft triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite death triggersInfinite landfall triggersInfinite creature LTBInfinite mana lands you control can produceInfinite creature sacrifice triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite blinkingInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite blinking of nonland permanents
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite blinkingInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite blinking of nonland permanents
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite card draw
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